crush: fix tree node weight lookup
Fix the node weight lookup for tree buckets by using a correct accessor. Reflects ceph.git commit d287ade5bcbdca82a3aef145b92924cf1e856733. Reviewed-by: Alex Elder <elder@inktank.com> Signed-off-by: Sage Weil <sage@inktank.com>
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@ -166,4 +166,9 @@ extern void crush_destroy_bucket_straw(struct crush_bucket_straw *b);
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extern void crush_destroy_bucket(struct crush_bucket *b);
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extern void crush_destroy(struct crush_map *map);
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static inline int crush_calc_tree_node(int i)
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{
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return ((i+1) << 1)-1;
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}
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#endif
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@ -37,9 +37,7 @@ int crush_get_bucket_item_weight(const struct crush_bucket *b, int p)
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case CRUSH_BUCKET_LIST:
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return ((struct crush_bucket_list *)b)->item_weights[p];
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case CRUSH_BUCKET_TREE:
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if (p & 1)
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return ((struct crush_bucket_tree *)b)->node_weights[p];
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return 0;
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return ((struct crush_bucket_tree *)b)->node_weights[crush_calc_tree_node(p)];
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case CRUSH_BUCKET_STRAW:
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return ((struct crush_bucket_straw *)b)->item_weights[p];
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}
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