cgroup: convert cgroup_has_live_children() into css_has_online_children()
Now that cgroup liveliness and css onliness are the same state, convert cgroup_has_live_children() into css_has_online_children() so that it can be used for actual csses too. The function now uses css_for_each_child() for iteration and is published. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Li Zefan <lizefan@huawei.com>
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@ -873,6 +873,8 @@ css_next_descendant_post(struct cgroup_subsys_state *pos,
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for ((pos) = css_next_descendant_post(NULL, (css)); (pos); \
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for ((pos) = css_next_descendant_post(NULL, (css)); (pos); \
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(pos) = css_next_descendant_post((pos), (css)))
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(pos) = css_next_descendant_post((pos), (css)))
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bool css_has_online_children(struct cgroup_subsys_state *css);
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/* A css_task_iter should be treated as an opaque object */
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/* A css_task_iter should be treated as an opaque object */
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struct css_task_iter {
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struct css_task_iter {
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struct cgroup_subsys *ss;
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struct cgroup_subsys *ss;
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@ -175,7 +175,6 @@ static int need_forkexit_callback __read_mostly;
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static struct cftype cgroup_base_files[];
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static struct cftype cgroup_base_files[];
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static void cgroup_put(struct cgroup *cgrp);
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static void cgroup_put(struct cgroup *cgrp);
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static bool cgroup_has_live_children(struct cgroup *cgrp);
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static int rebind_subsystems(struct cgroup_root *dst_root,
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static int rebind_subsystems(struct cgroup_root *dst_root,
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unsigned int ss_mask);
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unsigned int ss_mask);
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static int cgroup_destroy_locked(struct cgroup *cgrp);
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static int cgroup_destroy_locked(struct cgroup *cgrp);
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@ -1769,7 +1768,7 @@ static void cgroup_kill_sb(struct super_block *sb)
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* This prevents new mounts by disabling percpu_ref_tryget_live().
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* This prevents new mounts by disabling percpu_ref_tryget_live().
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* cgroup_mount() may wait for @root's release.
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* cgroup_mount() may wait for @root's release.
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*/
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*/
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if (cgroup_has_live_children(&root->cgrp))
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if (css_has_online_children(&root->cgrp.self))
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cgroup_put(&root->cgrp);
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cgroup_put(&root->cgrp);
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else
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else
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percpu_ref_kill(&root->cgrp.self.refcnt);
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percpu_ref_kill(&root->cgrp.self.refcnt);
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@ -3291,19 +3290,28 @@ css_next_descendant_post(struct cgroup_subsys_state *pos,
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return pos->parent;
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return pos->parent;
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}
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}
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static bool cgroup_has_live_children(struct cgroup *cgrp)
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/**
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* css_has_online_children - does a css have online children
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* @css: the target css
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*
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* Returns %true if @css has any online children; otherwise, %false. This
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* function can be called from any context but the caller is responsible
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* for synchronizing against on/offlining as necessary.
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*/
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bool css_has_online_children(struct cgroup_subsys_state *css)
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{
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{
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struct cgroup *child;
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struct cgroup_subsys_state *child;
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bool ret = false;
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rcu_read_lock();
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rcu_read_lock();
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list_for_each_entry_rcu(child, &cgrp->self.children, self.sibling) {
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css_for_each_child(child, css) {
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if (!cgroup_is_dead(child)) {
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if (css->flags & CSS_ONLINE) {
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rcu_read_unlock();
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ret = true;
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return true;
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break;
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}
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}
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}
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}
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rcu_read_unlock();
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rcu_read_unlock();
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return false;
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return ret;
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}
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}
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/**
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/**
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@ -4535,7 +4543,7 @@ static int cgroup_destroy_locked(struct cgroup *cgrp)
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* ->self.children as dead children linger on it while being
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* ->self.children as dead children linger on it while being
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* drained; otherwise, "rmdir parent/child parent" may fail.
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* drained; otherwise, "rmdir parent/child parent" may fail.
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*/
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*/
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if (cgroup_has_live_children(cgrp))
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if (css_has_online_children(&cgrp->self))
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return -EBUSY;
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return -EBUSY;
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/*
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/*
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@ -5014,8 +5022,8 @@ void cgroup_exit(struct task_struct *tsk)
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static void check_for_release(struct cgroup *cgrp)
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static void check_for_release(struct cgroup *cgrp)
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{
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{
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if (cgroup_is_releasable(cgrp) &&
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if (cgroup_is_releasable(cgrp) && list_empty(&cgrp->cset_links) &&
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list_empty(&cgrp->cset_links) && !cgroup_has_live_children(cgrp)) {
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!css_has_online_children(&cgrp->self)) {
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/*
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/*
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* Control Group is currently removeable. If it's not
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* Control Group is currently removeable. If it's not
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* already queued for a userspace notification, queue
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* already queued for a userspace notification, queue
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