[PATCH] Make kobject's name be const char *
kobject: make kobject's name const char * since users should not attempt to change it (except by calling kobject_rename). Signed-off-by: Dmitry Torokhov <dtor@mail.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -33,7 +33,7 @@
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extern u64 hotplug_seqnum;
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struct kobject {
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char * k_name;
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const char * k_name;
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char name[KOBJ_NAME_LEN];
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struct kref kref;
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struct list_head entry;
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@ -46,7 +46,7 @@ struct kobject {
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extern int kobject_set_name(struct kobject *, const char *, ...)
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__attribute__((format(printf,2,3)));
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static inline char * kobject_name(struct kobject * kobj)
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static inline const char * kobject_name(const struct kobject * kobj)
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{
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return kobj->k_name;
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}
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@ -57,7 +57,7 @@ extern void kobject_cleanup(struct kobject *);
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extern int kobject_add(struct kobject *);
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extern void kobject_del(struct kobject *);
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extern int kobject_rename(struct kobject *, char *new_name);
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extern int kobject_rename(struct kobject *, const char *new_name);
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extern int kobject_register(struct kobject *);
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extern void kobject_unregister(struct kobject *);
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@ -279,7 +279,7 @@ EXPORT_SYMBOL(kobject_set_name);
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* @new_name: object's new name
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*/
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int kobject_rename(struct kobject * kobj, char *new_name)
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int kobject_rename(struct kobject * kobj, const char *new_name)
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{
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int error = 0;
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@ -197,7 +197,7 @@ void kobject_hotplug(struct kobject *kobj, enum kobject_action action)
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int i = 0;
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int retval;
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char *kobj_path = NULL;
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char *name = NULL;
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const char *name = NULL;
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char *action_string;
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u64 seq;
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struct kobject *top_kobj = kobj;
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@ -249,7 +249,7 @@ void kobject_hotplug(struct kobject *kobj, enum kobject_action action)
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name = kobject_name(&kset->kobj);
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argv [0] = hotplug_path;
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argv [1] = name;
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argv [1] = (char *)name; /* won't be changed but 'const' has to go */
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argv [2] = NULL;
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/* minimal command environment */
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