x86/headers: Move the 'struct sigcontext' definitions into the UAPI header
Our goal is to eliminate the duplicate struct sigcontext_ia32 definition, so move the kernel's primary sigcontext type into the UAPI header, defining these two variants: struct sigcontext_32 struct sigcontext_64 ... and map them to 'struct sigcontext'. Acked-by: Mikko Rapeli <mikko.rapeli@iki.fi> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Brian Gerst <brgerst@gmail.com> Cc: Denys Vlasenko <dvlasenk@redhat.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Link: http://lkml.kernel.org/r/1441438363-9999-11-git-send-email-mingo@kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -3,77 +3,4 @@
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#include <uapi/asm/sigcontext.h>
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#ifdef __i386__
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struct sigcontext {
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__u16 gs, __gsh;
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__u16 fs, __fsh;
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__u16 es, __esh;
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__u16 ds, __dsh;
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__u32 di;
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__u32 si;
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__u32 bp;
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__u32 sp;
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__u32 bx;
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__u32 dx;
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__u32 cx;
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__u32 ax;
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__u32 trapno;
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__u32 err;
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__u32 ip;
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__u16 cs, __csh;
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__u32 flags;
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__u32 sp_at_signal;
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__u16 ss, __ssh;
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/*
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* fpstate is really (struct _fpstate *) or (struct _xstate *)
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* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
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* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
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* of extended memory layout. See comments at the definition of
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* (struct _fpx_sw_bytes)
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*/
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void __user *fpstate; /* Zero when no FPU/extended context */
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__u32 oldmask;
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__u32 cr2;
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};
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#else /* __x86_64__: */
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struct sigcontext {
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__u64 r8;
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__u64 r9;
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__u64 r10;
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__u64 r11;
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__u64 r12;
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__u64 r13;
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__u64 r14;
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__u64 r15;
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__u64 di;
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__u64 si;
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__u64 bp;
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__u64 bx;
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__u64 dx;
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__u64 ax;
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__u64 cx;
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__u64 sp;
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__u64 ip;
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__u64 flags;
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__u16 cs;
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__u16 gs;
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__u16 fs;
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__u16 __pad0;
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__u64 err;
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__u64 trapno;
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__u64 oldmask;
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__u64 cr2;
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/*
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* fpstate is really (struct _fpstate *) or (struct _xstate *)
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* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
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* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
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* of extended memory layout. See comments at the definition of
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* (struct _fpx_sw_bytes)
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*/
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void __user *fpstate; /* Zero when no FPU/extended context */
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__u64 reserved1[8];
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};
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#endif /* !__x86_64__ */
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#endif /* _ASM_X86_SIGCONTEXT_H */
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@ -190,6 +190,89 @@ struct _xstate {
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/* New processor state extensions go here: */
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};
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struct sigcontext_32 {
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__u16 gs, __gsh;
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__u16 fs, __fsh;
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__u16 es, __esh;
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__u16 ds, __dsh;
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__u32 di;
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__u32 si;
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__u32 bp;
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__u32 sp;
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__u32 bx;
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__u32 dx;
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__u32 cx;
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__u32 ax;
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__u32 trapno;
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__u32 err;
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__u32 ip;
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__u16 cs, __csh;
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__u32 flags;
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__u32 sp_at_signal;
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__u16 ss, __ssh;
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/*
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* fpstate is really (struct _fpstate *) or (struct _xstate *)
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* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
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* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
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* of extended memory layout. See comments at the definition of
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* (struct _fpx_sw_bytes)
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*/
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void __user *fpstate; /* Zero when no FPU/extended context */
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__u32 oldmask;
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__u32 cr2;
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};
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struct sigcontext_64 {
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__u64 r8;
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__u64 r9;
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__u64 r10;
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__u64 r11;
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__u64 r12;
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__u64 r13;
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__u64 r14;
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__u64 r15;
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__u64 di;
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__u64 si;
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__u64 bp;
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__u64 bx;
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__u64 dx;
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__u64 ax;
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__u64 cx;
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__u64 sp;
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__u64 ip;
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__u64 flags;
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__u16 cs;
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__u16 gs;
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__u16 fs;
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__u16 __pad0;
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__u64 err;
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__u64 trapno;
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__u64 oldmask;
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__u64 cr2;
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/*
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* fpstate is really (struct _fpstate *) or (struct _xstate *)
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* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
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* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
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* of extended memory layout. See comments at the definition of
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* (struct _fpx_sw_bytes)
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*/
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void __user *fpstate; /* Zero when no FPU/extended context */
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__u64 reserved1[8];
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};
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/*
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* Create the real 'struct sigcontext' type:
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*/
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#ifdef __KERNEL__
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# ifdef __i386__
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# define sigcontext sigcontext_32
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# else
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# define sigcontext sigcontext_64
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# endif
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#endif
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/*
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* The old user-space sigcontext definition, just in case user-space still
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* relies on it. The kernel definition (in asm/sigcontext.h) has unified
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