drm/vmwgfx: Use drm_plane_mask() & co.

Use drm_{plane,connector}_mask() where appropriate.

Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Sinclair Yeh <syeh@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180626194716.12522-10-ville.syrjala@linux.intel.com
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This commit is contained in:
Ville Syrjälä 2018-06-26 22:47:16 +03:00
parent c0183a8eae
commit ea63272595
1 changed files with 2 additions and 2 deletions

View File

@ -535,9 +535,9 @@ int vmw_du_crtc_atomic_check(struct drm_crtc *crtc,
struct drm_crtc_state *new_state)
{
struct vmw_display_unit *du = vmw_crtc_to_du(new_state->crtc);
int connector_mask = 1 << drm_connector_index(&du->connector);
int connector_mask = drm_connector_mask(&du->connector);
bool has_primary = new_state->plane_mask &
BIT(drm_plane_index(crtc->primary));
drm_plane_mask(crtc->primary);
/* We always want to have an active plane with an active CRTC */
if (has_primary != new_state->enable)