drm/vmwgfx: Use drm_plane_mask() & co.
Use drm_{plane,connector}_mask() where appropriate. Cc: VMware Graphics <linux-graphics-maintainer@vmware.com> Cc: Sinclair Yeh <syeh@vmware.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180626194716.12522-10-ville.syrjala@linux.intel.com Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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@ -535,9 +535,9 @@ int vmw_du_crtc_atomic_check(struct drm_crtc *crtc,
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struct drm_crtc_state *new_state)
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{
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struct vmw_display_unit *du = vmw_crtc_to_du(new_state->crtc);
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int connector_mask = 1 << drm_connector_index(&du->connector);
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int connector_mask = drm_connector_mask(&du->connector);
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bool has_primary = new_state->plane_mask &
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BIT(drm_plane_index(crtc->primary));
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drm_plane_mask(crtc->primary);
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/* We always want to have an active plane with an active CRTC */
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if (has_primary != new_state->enable)
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