xfrm6: Fix CHECKSUM_COMPLETE after IPv6 header push
xfrm6_transport_finish rebuilds the IPv6 header based on the original one and pushes it back without fixing skb->csum. Therefore, CHECKSUM_COMPLETE is no longer valid and the packet gets dropped. Fix skb->csum by calling skb_postpush_rcsum. Note: A valid IPv4 header has checksum 0, unlike IPv6. Thus, the change is not needed in the sibling xfrm4_transport_finish function. Signed-off-by: Yossi Kuperman <yossiku@mellanox.com> Signed-off-by: Ilan Tayari <ilant@mellanox.com> Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
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@ -34,6 +34,7 @@ EXPORT_SYMBOL(xfrm6_rcv_spi);
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int xfrm6_transport_finish(struct sk_buff *skb, int async)
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{
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struct xfrm_offload *xo = xfrm_offload(skb);
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int nhlen = skb->data - skb_network_header(skb);
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skb_network_header(skb)[IP6CB(skb)->nhoff] =
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XFRM_MODE_SKB_CB(skb)->protocol;
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@ -43,8 +44,9 @@ int xfrm6_transport_finish(struct sk_buff *skb, int async)
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return 1;
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#endif
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__skb_push(skb, skb->data - skb_network_header(skb));
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__skb_push(skb, nhlen);
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ipv6_hdr(skb)->payload_len = htons(skb->len - sizeof(struct ipv6hdr));
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skb_postpush_rcsum(skb, skb_network_header(skb), nhlen);
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if (xo && (xo->flags & XFRM_GRO)) {
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skb_mac_header_rebuild(skb);
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