debugobjects: correct the usage of fixup call results

If debug_object_fixup() return non-zero when problem has been fixed.
But the code got it backwards, it taks 0 as fixup successfully.  So fix
it.

Signed-off-by: Du, Changbin <changbin.du@intel.com>
Cc: Jonathan Corbet <corbet@lwn.net>
Cc: Josh Triplett <josh@kernel.org>
Cc: Steven Rostedt <rostedt@goodmis.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Tejun Heo <tj@kernel.org>
Cc: Christian Borntraeger <borntraeger@de.ibm.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Du, Changbin 2016-05-19 17:09:23 -07:00 committed by Linus Torvalds
parent b1e4d9d82d
commit e7a8e78bd4
1 changed files with 1 additions and 1 deletions

View File

@ -415,7 +415,7 @@ int debug_object_activate(void *addr, struct debug_obj_descr *descr)
state = obj->state; state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags); raw_spin_unlock_irqrestore(&db->lock, flags);
ret = debug_object_fixup(descr->fixup_activate, addr, state); ret = debug_object_fixup(descr->fixup_activate, addr, state);
return ret ? -EINVAL : 0; return ret ? 0 : -EINVAL;
case ODEBUG_STATE_DESTROYED: case ODEBUG_STATE_DESTROYED:
debug_print_object(obj, "activate"); debug_print_object(obj, "activate");