Input: xpad - fix GPD Win 2 controller name
This fixes using the controller with SDL2.
SDL2 has a naive algorithm to apply the correct settings to a controller.
For X-Box compatible controllers it expects that the controller name
contains a variation of a 'XBOX'-string.
This patch changes the identifier to contain "X-Box" as substring. Tested
with Steam and C-Dogs-SDL which both detect the controller properly after
adding this patch.
Fixes: c1ba08390a
("Input: xpad - add GPD Win 2 Controller USB IDs")
Cc: stable@vger.kernel.org
Signed-off-by: Enno Boland <gottox@voidlinux.eu>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This commit is contained in:
parent
50fc7b6195
commit
dd6bee81c9
|
@ -125,7 +125,7 @@ static const struct xpad_device {
|
|||
u8 mapping;
|
||||
u8 xtype;
|
||||
} xpad_device[] = {
|
||||
{ 0x0079, 0x18d4, "GPD Win 2 Controller", 0, XTYPE_XBOX360 },
|
||||
{ 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
|
||||
{ 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
|
||||
{ 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
|
||||
{ 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
|
||||
|
|
Loading…
Reference in New Issue