drm/client: Support unmapping of DRM client buffers
DRM clients, such as the fbdev emulation, have their buffer objects mapped by default. Mapping a buffer implicitly prevents its relocation. Hence, the buffer may permanently consume video memory while it's allocated. This is a problem for drivers of low-memory devices, such as ast, mgag200 or older framebuffer hardware, which will then not have enough memory to display other content (e.g., X11). This patch introduces drm_client_buffer_vmap() and _vunmap(). Internal DRM clients can use these functions to unmap and remap buffer objects as needed. There's no reference counting for vmap operations. Callers are expected to either keep buffers mapped (as it is now), or call vmap and vunmap in pairs around code that accesses the mapped memory. v2: * remove several duplicated NULL-pointer checks v3: * style and typo fixes Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Noralf Trønnes <noralf@tronnes.org> Link: https://patchwork.freedesktop.org/patch/315831/ Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -281,22 +281,12 @@ drm_client_buffer_create(struct drm_client_dev *client, u32 width, u32 height, u
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buffer->gem = obj;
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/*
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* FIXME: The dependency on GEM here isn't required, we could
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* convert the driver handle to a dma-buf instead and use the
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* backend-agnostic dma-buf vmap support instead. This would
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* require that the handle2fd prime ioctl is reworked to pull the
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* fd_install step out of the driver backend hooks, to make that
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* final step optional for internal users.
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*/
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vaddr = drm_gem_vmap(obj);
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vaddr = drm_client_buffer_vmap(buffer);
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if (IS_ERR(vaddr)) {
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ret = PTR_ERR(vaddr);
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goto err_delete;
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}
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buffer->vaddr = vaddr;
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return buffer;
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err_delete:
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@ -305,6 +295,62 @@ err_delete:
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return ERR_PTR(ret);
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}
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/**
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* drm_client_buffer_vmap - Map DRM client buffer into address space
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* @buffer: DRM client buffer
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*
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* This function maps a client buffer into kernel address space. If the
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* buffer is already mapped, it returns the mapping's address.
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*
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* Client buffer mappings are not ref'counted. Each call to
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* drm_client_buffer_vmap() should be followed by a call to
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* drm_client_buffer_vunmap(); or the client buffer should be mapped
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* throughout its lifetime. The latter is the default.
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*
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* Returns:
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* The mapped memory's address
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*/
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void *drm_client_buffer_vmap(struct drm_client_buffer *buffer)
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{
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void *vaddr;
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if (buffer->vaddr)
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return buffer->vaddr;
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/*
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* FIXME: The dependency on GEM here isn't required, we could
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* convert the driver handle to a dma-buf instead and use the
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* backend-agnostic dma-buf vmap support instead. This would
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* require that the handle2fd prime ioctl is reworked to pull the
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* fd_install step out of the driver backend hooks, to make that
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* final step optional for internal users.
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*/
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vaddr = drm_gem_vmap(buffer->gem);
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if (IS_ERR(vaddr))
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return vaddr;
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buffer->vaddr = vaddr;
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return vaddr;
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}
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EXPORT_SYMBOL(drm_client_buffer_vmap);
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/**
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* drm_client_buffer_vunmap - Unmap DRM client buffer
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* @buffer: DRM client buffer
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*
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* This function removes a client buffer's memory mapping. This
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* function is only required by clients that manage their buffers
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* by themselves. By default, DRM client buffers are mapped throughout
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* their entire lifetime.
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*/
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void drm_client_buffer_vunmap(struct drm_client_buffer *buffer)
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{
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drm_gem_vunmap(buffer->gem, buffer->vaddr);
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buffer->vaddr = NULL;
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}
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EXPORT_SYMBOL(drm_client_buffer_vunmap);
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static void drm_client_buffer_rmfb(struct drm_client_buffer *buffer)
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{
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int ret;
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@ -149,6 +149,8 @@ struct drm_client_buffer {
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struct drm_client_buffer *
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drm_client_framebuffer_create(struct drm_client_dev *client, u32 width, u32 height, u32 format);
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void drm_client_framebuffer_delete(struct drm_client_buffer *buffer);
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void *drm_client_buffer_vmap(struct drm_client_buffer *buffer);
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void drm_client_buffer_vunmap(struct drm_client_buffer *buffer);
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int drm_client_modeset_create(struct drm_client_dev *client);
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void drm_client_modeset_free(struct drm_client_dev *client);
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