HID: wiimote: lock DRM mode during debugfs overwrite
If we write a DRM mode via debugfs, we shouldn't allow normal operations to overwrite this DRM mode. This is important if we want to debug 3rd-party devices and we want to see what data is sent on each mode. If we write NULL/0 as DRM, the lock is removed again so the best matching DRM is chosen by wiimote core. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
parent
51103c70bf
commit
d76f89e13a
|
@ -242,7 +242,9 @@ void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm)
|
||||||
{
|
{
|
||||||
__u8 cmd[3];
|
__u8 cmd[3];
|
||||||
|
|
||||||
if (drm == WIIPROTO_REQ_NULL)
|
if (wdata->state.flags & WIIPROTO_FLAG_DRM_LOCKED)
|
||||||
|
drm = wdata->state.drm;
|
||||||
|
else if (drm == WIIPROTO_REQ_NULL)
|
||||||
drm = select_drm(wdata);
|
drm = select_drm(wdata);
|
||||||
|
|
||||||
cmd[0] = WIIPROTO_REQ_DRM;
|
cmd[0] = WIIPROTO_REQ_DRM;
|
||||||
|
|
|
@ -154,7 +154,10 @@ static ssize_t wiidebug_drm_write(struct file *f, const char __user *u,
|
||||||
i = simple_strtoul(buf, NULL, 10);
|
i = simple_strtoul(buf, NULL, 10);
|
||||||
|
|
||||||
spin_lock_irqsave(&dbg->wdata->state.lock, flags);
|
spin_lock_irqsave(&dbg->wdata->state.lock, flags);
|
||||||
|
dbg->wdata->state.flags &= ~WIIPROTO_FLAG_DRM_LOCKED;
|
||||||
wiiproto_req_drm(dbg->wdata, (__u8) i);
|
wiiproto_req_drm(dbg->wdata, (__u8) i);
|
||||||
|
if (i != WIIPROTO_REQ_NULL)
|
||||||
|
dbg->wdata->state.flags |= WIIPROTO_FLAG_DRM_LOCKED;
|
||||||
spin_unlock_irqrestore(&dbg->wdata->state.lock, flags);
|
spin_unlock_irqrestore(&dbg->wdata->state.lock, flags);
|
||||||
|
|
||||||
return len;
|
return len;
|
||||||
|
|
|
@ -43,6 +43,7 @@
|
||||||
#define WIIPROTO_FLAG_MP_USED 0x1000
|
#define WIIPROTO_FLAG_MP_USED 0x1000
|
||||||
#define WIIPROTO_FLAG_MP_ACTIVE 0x2000
|
#define WIIPROTO_FLAG_MP_ACTIVE 0x2000
|
||||||
#define WIIPROTO_FLAG_EXITING 0x4000
|
#define WIIPROTO_FLAG_EXITING 0x4000
|
||||||
|
#define WIIPROTO_FLAG_DRM_LOCKED 0x8000
|
||||||
|
|
||||||
#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
|
#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
|
||||||
WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
|
WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
|
||||||
|
|
Loading…
Reference in New Issue