powerpc/ps3: Fix memory leak in device init
Free dynamically allocated device data structures when device registration fails. This fixes memory leakage when the registration fails. Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
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@ -314,11 +314,17 @@ static int __init ps3_setup_vuart_device(enum ps3_match_id match_id,
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result = ps3_system_bus_device_register(&p->dev);
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if (result)
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if (result) {
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pr_debug("%s:%d ps3_system_bus_device_register failed\n",
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__func__, __LINE__);
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goto fail_device_register;
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}
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pr_debug(" <- %s:%d\n", __func__, __LINE__);
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return 0;
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fail_device_register:
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kfree(p);
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pr_debug(" <- %s:%d fail\n", __func__, __LINE__);
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return result;
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}
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@ -463,11 +469,17 @@ static int __init ps3_register_sound_devices(void)
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result = ps3_system_bus_device_register(&p->dev);
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if (result)
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if (result) {
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pr_debug("%s:%d ps3_system_bus_device_register failed\n",
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__func__, __LINE__);
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goto fail_device_register;
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}
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pr_debug(" <- %s:%d\n", __func__, __LINE__);
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return 0;
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fail_device_register:
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kfree(p);
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pr_debug(" <- %s:%d failed\n", __func__, __LINE__);
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return result;
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}
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@ -491,11 +503,18 @@ static int __init ps3_register_graphics_devices(void)
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result = ps3_system_bus_device_register(&p->dev);
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if (result)
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if (result) {
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pr_debug("%s:%d ps3_system_bus_device_register failed\n",
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__func__, __LINE__);
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goto fail_device_register;
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}
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pr_debug(" <- %s:%d\n", __func__, __LINE__);
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return 0;
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fail_device_register:
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kfree(p);
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pr_debug(" <- %s:%d failed\n", __func__, __LINE__);
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return result;
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}
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