perf evlist: Remove dependency on debug routines

So far we avoided having to link debug.o in the python binding, keep it
that way by not using ui__warning() in evlist.c.

Cc: Frederic Weisbecker <fweisbec@gmail.com>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Paul Mackerras <paulus@samba.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Stephane Eranian <eranian@google.com>
Link: http://lkml.kernel.org/n/tip-4wtew8hd3g7ejnlehtspys2t@git.kernel.org
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
This commit is contained in:
Arnaldo Carvalho de Melo 2011-06-02 10:39:43 -03:00
parent 1fa7b6a29c
commit d21cc9f67d
1 changed files with 4 additions and 9 deletions

View File

@ -12,7 +12,6 @@
#include "evlist.h"
#include "evsel.h"
#include "util.h"
#include "debug.h"
#include <sys/mman.h>
@ -257,19 +256,15 @@ int perf_evlist__alloc_mmap(struct perf_evlist *evlist)
return evlist->mmap != NULL ? 0 : -ENOMEM;
}
static int __perf_evlist__mmap(struct perf_evlist *evlist, struct perf_evsel *evsel,
static int __perf_evlist__mmap(struct perf_evlist *evlist,
int idx, int prot, int mask, int fd)
{
evlist->mmap[idx].prev = 0;
evlist->mmap[idx].mask = mask;
evlist->mmap[idx].base = mmap(NULL, evlist->mmap_len, prot,
MAP_SHARED, fd, 0);
if (evlist->mmap[idx].base == MAP_FAILED) {
if (evlist->cpus->map[idx] == -1 && evsel->attr.inherit)
ui__warning("Inherit is not allowed on per-task "
"events using mmap.\n");
if (evlist->mmap[idx].base == MAP_FAILED)
return -1;
}
perf_evlist__add_pollfd(evlist, fd);
return 0;
@ -289,7 +284,7 @@ static int perf_evlist__mmap_per_cpu(struct perf_evlist *evlist, int prot, int m
if (output == -1) {
output = fd;
if (__perf_evlist__mmap(evlist, evsel, cpu,
if (__perf_evlist__mmap(evlist, cpu,
prot, mask, output) < 0)
goto out_unmap;
} else {
@ -329,7 +324,7 @@ static int perf_evlist__mmap_per_thread(struct perf_evlist *evlist, int prot, in
if (output == -1) {
output = fd;
if (__perf_evlist__mmap(evlist, evsel, thread,
if (__perf_evlist__mmap(evlist, thread,
prot, mask, output) < 0)
goto out_unmap;
} else {