tcp: Use SKB queue handling interfaces instead of by-hand versions.
Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1181,49 +1181,45 @@ static inline void tcp_write_queue_purge(struct sock *sk)
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static inline struct sk_buff *tcp_write_queue_head(struct sock *sk)
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{
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struct sk_buff *skb = sk->sk_write_queue.next;
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if (skb == (struct sk_buff *) &sk->sk_write_queue)
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return NULL;
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return skb;
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return skb_peek(&sk->sk_write_queue);
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}
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static inline struct sk_buff *tcp_write_queue_tail(struct sock *sk)
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{
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struct sk_buff *skb = sk->sk_write_queue.prev;
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if (skb == (struct sk_buff *) &sk->sk_write_queue)
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return NULL;
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return skb;
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return skb_peek_tail(&sk->sk_write_queue);
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}
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static inline struct sk_buff *tcp_write_queue_next(struct sock *sk, struct sk_buff *skb)
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{
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return skb->next;
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return skb_queue_next(&sk->sk_write_queue, skb);
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}
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#define tcp_for_write_queue(skb, sk) \
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for (skb = (sk)->sk_write_queue.next; \
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(skb != (struct sk_buff *)&(sk)->sk_write_queue); \
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skb = skb->next)
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skb_queue_walk(&(sk)->sk_write_queue, skb)
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#define tcp_for_write_queue_from(skb, sk) \
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for (; (skb != (struct sk_buff *)&(sk)->sk_write_queue);\
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skb = skb->next)
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skb_queue_walk_from(&(sk)->sk_write_queue, skb)
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#define tcp_for_write_queue_from_safe(skb, tmp, sk) \
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for (tmp = skb->next; \
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(skb != (struct sk_buff *)&(sk)->sk_write_queue); \
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skb = tmp, tmp = skb->next)
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skb_queue_walk_from_safe(&(sk)->sk_write_queue, skb, tmp)
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static inline struct sk_buff *tcp_send_head(struct sock *sk)
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{
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return sk->sk_send_head;
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}
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static inline bool tcp_skb_is_last(const struct sock *sk,
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const struct sk_buff *skb)
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{
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return skb_queue_is_last(&sk->sk_write_queue, skb);
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}
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static inline void tcp_advance_send_head(struct sock *sk, struct sk_buff *skb)
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{
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sk->sk_send_head = skb->next;
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if (sk->sk_send_head == (struct sk_buff *)&sk->sk_write_queue)
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if (tcp_skb_is_last(sk, skb))
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sk->sk_send_head = NULL;
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else
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sk->sk_send_head = tcp_write_queue_next(sk, skb);
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}
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static inline void tcp_check_send_head(struct sock *sk, struct sk_buff *skb_unlinked)
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@ -1284,12 +1280,6 @@ static inline void tcp_unlink_write_queue(struct sk_buff *skb, struct sock *sk)
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__skb_unlink(skb, &sk->sk_write_queue);
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}
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static inline bool tcp_skb_is_last(const struct sock *sk,
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const struct sk_buff *skb)
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{
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return skb_queue_is_last(&sk->sk_write_queue, skb);
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}
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static inline int tcp_write_queue_empty(struct sock *sk)
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{
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return skb_queue_empty(&sk->sk_write_queue);
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