arm64/sve: Avoid dereference of dead task_struct in KVM guest entry
When deciding whether to invalidate FPSIMD state cached in the cpu, the backend function sve_flush_cpu_state() attempts to dereference __this_cpu_read(fpsimd_last_state). However, this is not safe: there is no guarantee that this task_struct pointer is still valid, because the task could have exited in the meantime. This means that we need another means to get the appropriate value of TIF_SVE for the associated task. This patch solves this issue by adding a cached copy of the TIF_SVE flag in fpsimd_last_state, which we can check without dereferencing the task pointer. In particular, although this patch is not a KVM fix per se, this means that this check is now done safely in the KVM world switch path (which is currently the only user of this code). Signed-off-by: Dave Martin <Dave.Martin@arm.com> Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org> Cc: Christoffer Dall <christoffer.dall@linaro.org> Cc: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
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@ -114,7 +114,12 @@
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* returned from the 2nd syscall yet, TIF_FOREIGN_FPSTATE is still set so
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* returned from the 2nd syscall yet, TIF_FOREIGN_FPSTATE is still set so
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* whatever is in the FPSIMD registers is not saved to memory, but discarded.
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* whatever is in the FPSIMD registers is not saved to memory, but discarded.
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*/
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*/
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static DEFINE_PER_CPU(struct fpsimd_state *, fpsimd_last_state);
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struct fpsimd_last_state_struct {
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struct fpsimd_state *st;
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bool sve_in_use;
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};
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static DEFINE_PER_CPU(struct fpsimd_last_state_struct, fpsimd_last_state);
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/* Default VL for tasks that don't set it explicitly: */
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/* Default VL for tasks that don't set it explicitly: */
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static int sve_default_vl = -1;
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static int sve_default_vl = -1;
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@ -905,7 +910,7 @@ void fpsimd_thread_switch(struct task_struct *next)
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*/
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*/
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struct fpsimd_state *st = &next->thread.fpsimd_state;
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struct fpsimd_state *st = &next->thread.fpsimd_state;
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if (__this_cpu_read(fpsimd_last_state) == st
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if (__this_cpu_read(fpsimd_last_state.st) == st
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&& st->cpu == smp_processor_id())
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&& st->cpu == smp_processor_id())
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clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
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clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
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else
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else
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@ -997,9 +1002,12 @@ void fpsimd_signal_preserve_current_state(void)
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*/
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*/
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static void fpsimd_bind_to_cpu(void)
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static void fpsimd_bind_to_cpu(void)
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{
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{
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struct fpsimd_last_state_struct *last =
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this_cpu_ptr(&fpsimd_last_state);
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struct fpsimd_state *st = ¤t->thread.fpsimd_state;
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struct fpsimd_state *st = ¤t->thread.fpsimd_state;
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__this_cpu_write(fpsimd_last_state, st);
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last->st = st;
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last->sve_in_use = test_thread_flag(TIF_SVE);
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st->cpu = smp_processor_id();
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st->cpu = smp_processor_id();
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}
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}
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@ -1057,7 +1065,7 @@ void fpsimd_flush_task_state(struct task_struct *t)
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static inline void fpsimd_flush_cpu_state(void)
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static inline void fpsimd_flush_cpu_state(void)
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{
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{
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__this_cpu_write(fpsimd_last_state, NULL);
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__this_cpu_write(fpsimd_last_state.st, NULL);
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}
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}
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/*
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/*
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@ -1070,14 +1078,10 @@ static inline void fpsimd_flush_cpu_state(void)
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#ifdef CONFIG_ARM64_SVE
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#ifdef CONFIG_ARM64_SVE
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void sve_flush_cpu_state(void)
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void sve_flush_cpu_state(void)
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{
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{
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struct fpsimd_state *const fpstate = __this_cpu_read(fpsimd_last_state);
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struct fpsimd_last_state_struct const *last =
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struct task_struct *tsk;
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this_cpu_ptr(&fpsimd_last_state);
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if (!fpstate)
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if (last->st && last->sve_in_use)
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return;
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tsk = container_of(fpstate, struct task_struct, thread.fpsimd_state);
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if (test_tsk_thread_flag(tsk, TIF_SVE))
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fpsimd_flush_cpu_state();
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fpsimd_flush_cpu_state();
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}
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}
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#endif /* CONFIG_ARM64_SVE */
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#endif /* CONFIG_ARM64_SVE */
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@ -1272,7 +1276,7 @@ static inline void fpsimd_pm_init(void) { }
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#ifdef CONFIG_HOTPLUG_CPU
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#ifdef CONFIG_HOTPLUG_CPU
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static int fpsimd_cpu_dead(unsigned int cpu)
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static int fpsimd_cpu_dead(unsigned int cpu)
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{
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{
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per_cpu(fpsimd_last_state, cpu) = NULL;
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per_cpu(fpsimd_last_state.st, cpu) = NULL;
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return 0;
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return 0;
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}
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}
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