UBI: Fastmap: Don't allocate new ubi_wl_entry objects
There is no need to allocate new ones every time, we can reuse the existing ones. This makes the code cleaner and more easy to follow. Signed-off-by: Richard Weinberger <richard@nod.at> Reviewed-by: Tanya Brokhman <tlinder@codeaurora.org> Reviewed-by: Guido Martínez <guido@vanguardiasur.com.ar>
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@ -1446,19 +1446,6 @@ int ubi_update_fastmap(struct ubi_device *ubi)
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}
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new_fm->used_blocks = ubi->fm_size / ubi->leb_size;
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for (i = 0; i < new_fm->used_blocks; i++) {
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new_fm->e[i] = kmem_cache_alloc(ubi_wl_entry_slab, GFP_KERNEL);
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if (!new_fm->e[i]) {
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while (i--)
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kfree(new_fm->e[i]);
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kfree(new_fm);
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mutex_unlock(&ubi->fm_mutex);
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return -ENOMEM;
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}
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}
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old_fm = ubi->fm;
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ubi->fm = NULL;
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@ -1494,12 +1481,9 @@ int ubi_update_fastmap(struct ubi_device *ubi)
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ubi_err(ubi, "could not erase old fastmap PEB");
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goto err;
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}
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new_fm->e[i]->pnum = old_fm->e[i]->pnum;
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new_fm->e[i]->ec = old_fm->e[i]->ec;
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new_fm->e[i] = old_fm->e[i];
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} else {
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new_fm->e[i]->pnum = tmp_e->pnum;
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new_fm->e[i]->ec = tmp_e->ec;
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new_fm->e[i] = tmp_e;
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if (old_fm)
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ubi_wl_put_fm_peb(ubi, old_fm->e[i], i,
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@ -1524,16 +1508,13 @@ int ubi_update_fastmap(struct ubi_device *ubi)
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i, 0);
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goto err;
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}
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new_fm->e[0]->pnum = old_fm->e[0]->pnum;
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new_fm->e[0] = old_fm->e[0];
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new_fm->e[0]->ec = ret;
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} else {
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/* we've got a new anchor PEB, return the old one */
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ubi_wl_put_fm_peb(ubi, old_fm->e[0], 0,
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old_fm->to_be_tortured[0]);
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new_fm->e[0]->pnum = tmp_e->pnum;
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new_fm->e[0]->ec = tmp_e->ec;
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new_fm->e[0] = tmp_e;
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}
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} else {
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if (!tmp_e) {
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@ -1546,9 +1527,7 @@ int ubi_update_fastmap(struct ubi_device *ubi)
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ret = -ENOSPC;
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goto err;
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}
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new_fm->e[0]->pnum = tmp_e->pnum;
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new_fm->e[0]->ec = tmp_e->ec;
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new_fm->e[0] = tmp_e;
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}
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down_write(&ubi->work_sem);
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@ -1011,9 +1011,6 @@ int ubi_wl_put_fm_peb(struct ubi_device *ubi, struct ubi_wl_entry *fm_e,
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e = fm_e;
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ubi_assert(e->ec >= 0);
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ubi->lookuptbl[pnum] = e;
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} else {
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e->ec = fm_e->ec;
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kfree(fm_e);
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}
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spin_unlock(&ubi->wl_lock);
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