x86, realmode: flattened rm hierachy
Simplified hierarchy under rm directory to a flat directory because it is not anymore really justified to have own directory for wakeup code. It only adds more complexity. Signed-off-by: Jarkko Sakkinen <jarkko.sakkinen@intel.com> Link: http://lkml.kernel.org/r/1336501366-28617-20-git-send-email-jarkko.sakkinen@intel.com Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
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@ -16,7 +16,7 @@
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#include <asm/cacheflush.h>
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#include <asm/realmode.h>
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#include "../../realmode/rm/wakeup/wakeup.h"
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#include "../../realmode/rm/wakeup.h"
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#include "sleep.h"
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unsigned long acpi_realmode_flags;
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@ -7,21 +7,26 @@
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#
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#
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subdir- := wakeup
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always := realmode.bin
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realmode-y += header.o
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realmode-y += trampoline_$(BITS).o
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realmode-y += stack.o
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realmode-$(CONFIG_X86_32) += reboot_32.o
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realmode-$(CONFIG_ACPI_SLEEP) += wakeup/wakeup.o
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realmode-$(CONFIG_ACPI_SLEEP) += $(wakeup-objs)
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wakeup-objs := wakeup_asm.o wakemain.o video-mode.o
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wakeup-objs += copy.o bioscall.o regs.o
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# The link order of the video-*.o modules can matter. In particular,
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# video-vga.o *must* be listed first, followed by video-vesa.o.
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# Hardware-specific drivers should follow in the order they should be
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# probed, and video-bios.o should typically be last.
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wakeup-objs += video-vga.o
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wakeup-objs += video-vesa.o
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wakeup-objs += video-bios.o
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targets += $(realmode-y)
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$(obj)/wakeup/wakeup.o: FORCE
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$(Q)$(MAKE) $(build)=$(obj)/wakeup $@
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REALMODE_OBJS = $(addprefix $(obj)/,$(realmode-y))
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sed-pasyms := -n -r -e 's/^([0-9a-fA-F]+) [ABCDGRSTVW] (.+)$$/pa_\2 = \2;/p'
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@ -55,7 +60,8 @@ $(obj)/realmode.relocs: $(obj)/realmode.elf FORCE
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# How to compile the 16-bit code. Note we always compile for -march=i386,
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# that way we can complain to the user if the CPU is insufficient.
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KBUILD_CFLAGS := $(LINUXINCLUDE) -m32 -g -Os -D_SETUP -D__KERNEL__ \
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KBUILD_CFLAGS := $(LINUXINCLUDE) -m32 -g -Os -D_SETUP -D__KERNEL__ -D_WAKEUP \
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-I$(srctree)/arch/x86/boot \
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-DDISABLE_BRANCH_PROFILING \
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-Wall -Wstrict-prototypes \
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-march=i386 -mregparm=3 \
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@ -0,0 +1 @@
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#include "../../boot/bioscall.S"
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@ -0,0 +1 @@
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#include "../../boot/copy.S"
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@ -0,0 +1 @@
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#include "../../boot/regs.c"
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@ -0,0 +1 @@
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#include "../../boot/video-bios.c"
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@ -0,0 +1 @@
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#include "../../boot/video-mode.c"
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@ -0,0 +1 @@
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#include "../../boot/video-vesa.c"
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@ -0,0 +1 @@
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#include "../../boot/video-vga.c"
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@ -1,3 +0,0 @@
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wakeup.bin
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wakeup.elf
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wakeup.lds
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@ -1,33 +0,0 @@
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#
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# arch/x86/kernel/acpi/realmode/Makefile
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#
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# This file is subject to the terms and conditions of the GNU General Public
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# License. See the file "COPYING" in the main directory of this archive
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# for more details.
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#
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always := wakeup.o
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wakeup-y += wakeup_asm.o wakemain.o video-mode.o
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wakeup-y += copy.o bioscall.o regs.o
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# The link order of the video-*.o modules can matter. In particular,
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# video-vga.o *must* be listed first, followed by video-vesa.o.
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# Hardware-specific drivers should follow in the order they should be
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# probed, and video-bios.o should typically be last.
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wakeup-y += video-vga.o
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wakeup-y += video-vesa.o
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wakeup-y += video-bios.o
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targets += $(wakeup-y)
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WAKEUP_OBJS = $(addprefix $(obj)/,$(wakeup-y))
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LDFLAGS_wakeup.o := -m elf_i386 -r
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$(obj)/wakeup.o: $(WAKEUP_OBJS) FORCE
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$(call if_changed,ld)
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bootsrc := $(src)/../../../boot
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ccflags-y += -D_WAKEUP -I$(srctree)/$(bootsrc)
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asflags-y += -D_WAKEUP -I$(srctree)/$(bootsrc)
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@ -1 +0,0 @@
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#include "../../../boot/bioscall.S"
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@ -1 +0,0 @@
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#include "../../../boot/copy.S"
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@ -1 +0,0 @@
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#include "../../../boot/regs.c"
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@ -1 +0,0 @@
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#include "../../../boot/video-bios.c"
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@ -1 +0,0 @@
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#include "../../../boot/video-mode.c"
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@ -1 +0,0 @@
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#include "../../../boot/video-vesa.c"
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@ -1 +0,0 @@
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#include "../../../boot/video-vga.c"
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@ -7,7 +7,7 @@
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#include <asm/page_types.h>
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#include <asm/pgtable_types.h>
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#include <asm/processor-flags.h>
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#include "../realmode.h"
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#include "realmode.h"
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#include "wakeup.h"
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.code16
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