random: add new get_random_bytes_arch() function
Create a new function, get_random_bytes_arch() which will use the architecture-specific hardware random number generator if it is present. Change get_random_bytes() to not use the HW RNG, even if it is avaiable. The reason for this is that the hw random number generator is fast (if it is present), but it requires that we trust the hardware manufacturer to have not put in a back door. (For example, an increasing counter encrypted by an AES key known to the NSA.) It's unlikely that Intel (for example) was paid off by the US Government to do this, but it's impossible for them to prove otherwise --- especially since Bull Mountain is documented to use AES as a whitener. Hence, the output of an evil, trojan-horse version of RDRAND is statistically indistinguishable from an RDRAND implemented to the specifications claimed by Intel. Short of using a tunnelling electronic microscope to reverse engineer an Ivy Bridge chip and disassembling and analyzing the CPU microcode, there's no way for us to tell for sure. Since users of get_random_bytes() in the Linux kernel need to be able to support hardware systems where the HW RNG is not present, most time-sensitive users of this interface have already created their own cryptographic RNG interface which uses get_random_bytes() as a seed. So it's much better to use the HW RNG to improve the existing random number generator, by mixing in any entropy returned by the HW RNG into /dev/random's entropy pool, but to always _use_ /dev/random's entropy pool. This way we get almost of the benefits of the HW RNG without any potential liabilities. The only benefits we forgo is the speed/performance enhancements --- and generic kernel code can't depend on depend on get_random_bytes() having the speed of a HW RNG anyway. For those places that really want access to the arch-specific HW RNG, if it is available, we provide get_random_bytes_arch(). Signed-off-by: "Theodore Ts'o" <tytso@mit.edu> Cc: stable@vger.kernel.org
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@ -1038,10 +1038,27 @@ static ssize_t extract_entropy_user(struct entropy_store *r, void __user *buf,
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/*
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* This function is the exported kernel interface. It returns some
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* number of good random numbers, suitable for seeding TCP sequence
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* numbers, etc.
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* number of good random numbers, suitable for key generation, seeding
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* TCP sequence numbers, etc. It does not use the hw random number
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* generator, if available; use get_random_bytes_arch() for that.
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*/
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void get_random_bytes(void *buf, int nbytes)
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{
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extract_entropy(&nonblocking_pool, buf, nbytes, 0, 0);
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}
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EXPORT_SYMBOL(get_random_bytes);
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/*
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* This function will use the architecture-specific hardware random
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* number generator if it is available. The arch-specific hw RNG will
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* almost certainly be faster than what we can do in software, but it
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* is impossible to verify that it is implemented securely (as
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* opposed, to, say, the AES encryption of a sequence number using a
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* key known by the NSA). So it's useful if we need the speed, but
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* only if we're willing to trust the hardware manufacturer not to
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* have put in a back door.
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*/
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void get_random_bytes_arch(void *buf, int nbytes)
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{
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char *p = buf;
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@ -1057,9 +1074,11 @@ void get_random_bytes(void *buf, int nbytes)
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nbytes -= chunk;
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}
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if (nbytes)
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extract_entropy(&nonblocking_pool, p, nbytes, 0, 0);
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}
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EXPORT_SYMBOL(get_random_bytes);
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EXPORT_SYMBOL(get_random_bytes_arch);
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/*
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* init_std_data - initialize pool with system data
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@ -56,6 +56,7 @@ extern void add_input_randomness(unsigned int type, unsigned int code,
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extern void add_interrupt_randomness(int irq, int irq_flags);
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extern void get_random_bytes(void *buf, int nbytes);
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extern void get_random_bytes_arch(void *buf, int nbytes);
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void generate_random_uuid(unsigned char uuid_out[16]);
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#ifndef MODULE
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