[media] vivid: fix buffer overrun

The random_line buffer must be twice the maximum width, but it only allocated
the maximum width, so it was only half the size it needed to be.

Surprisingly I never saw the kernel fail on this, but the same TPG code used in
qv4l2 crashed and valgrind helped me track this bug down.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Hans Verkuil 2014-10-07 08:58:55 -03:00 committed by Mauro Carvalho Chehab
parent a0bd3e0b31
commit c204e1fafb
1 changed files with 1 additions and 1 deletions

View File

@ -136,7 +136,7 @@ int tpg_alloc(struct tpg_data *tpg, unsigned max_w)
tpg->black_line[plane] = vzalloc(max_w * pixelsz);
if (!tpg->black_line[plane])
return -ENOMEM;
tpg->random_line[plane] = vzalloc(max_w * pixelsz);
tpg->random_line[plane] = vzalloc(max_w * 2 * pixelsz);
if (!tpg->random_line[plane])
return -ENOMEM;
}