printk: Hide console waiter logic into helpers
The commit ("printk: Add console owner and waiter logic to load balance console writes") made vprintk_emit() and console_unlock() even more complicated. This patch extracts the new code into 3 helper functions. They should help to keep it rather self-contained. It will be easier to use and maintain. This patch just shuffles the existing code. It does not change the functionality. Link: http://lkml.kernel.org/r/20180112160837.GD24497@linux.suse Cc: akpm@linux-foundation.org Cc: linux-mm@kvack.org Cc: Cong Wang <xiyou.wangcong@gmail.com> Cc: Dave Hansen <dave.hansen@intel.com> Cc: Johannes Weiner <hannes@cmpxchg.org> Cc: Mel Gorman <mgorman@suse.de> Cc: Michal Hocko <mhocko@kernel.org> Cc: Vlastimil Babka <vbabka@suse.cz> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Jan Kara <jack@suse.cz> Cc: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Cc: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp> Cc: rostedt@home.goodmis.org Cc: Byungchul Park <byungchul.park@lge.com> Cc: Tejun Heo <tj@kernel.org> Cc: Pavel Machek <pavel@ucw.cz> Cc: linux-kernel@vger.kernel.org Reviewed-by: Steven Rostedt (VMware) <rostedt@goodmis.org> Acked-by: Sergey Senozhatsky <sergey.senozhatsky@gmail.com> Signed-off-by: Petr Mladek <pmladek@suse.com>
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c162d5b433
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@ -86,15 +86,8 @@ EXPORT_SYMBOL_GPL(console_drivers);
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static struct lockdep_map console_lock_dep_map = {
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.name = "console_lock"
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};
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static struct lockdep_map console_owner_dep_map = {
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.name = "console_owner"
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};
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#endif
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static DEFINE_RAW_SPINLOCK(console_owner_lock);
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static struct task_struct *console_owner;
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static bool console_waiter;
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enum devkmsg_log_bits {
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__DEVKMSG_LOG_BIT_ON = 0,
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__DEVKMSG_LOG_BIT_OFF,
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@ -1550,6 +1543,146 @@ SYSCALL_DEFINE3(syslog, int, type, char __user *, buf, int, len)
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return do_syslog(type, buf, len, SYSLOG_FROM_READER);
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}
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/*
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* Special console_lock variants that help to reduce the risk of soft-lockups.
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* They allow to pass console_lock to another printk() call using a busy wait.
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*/
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#ifdef CONFIG_LOCKDEP
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static struct lockdep_map console_owner_dep_map = {
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.name = "console_owner"
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};
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#endif
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static DEFINE_RAW_SPINLOCK(console_owner_lock);
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static struct task_struct *console_owner;
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static bool console_waiter;
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/**
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* console_lock_spinning_enable - mark beginning of code where another
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* thread might safely busy wait
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*
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* This basically converts console_lock into a spinlock. This marks
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* the section where the console_lock owner can not sleep, because
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* there may be a waiter spinning (like a spinlock). Also it must be
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* ready to hand over the lock at the end of the section.
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*/
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static void console_lock_spinning_enable(void)
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{
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raw_spin_lock(&console_owner_lock);
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console_owner = current;
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raw_spin_unlock(&console_owner_lock);
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/* The waiter may spin on us after setting console_owner */
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spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
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}
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/**
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* console_lock_spinning_disable_and_check - mark end of code where another
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* thread was able to busy wait and check if there is a waiter
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*
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* This is called at the end of the section where spinning is allowed.
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* It has two functions. First, it is a signal that it is no longer
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* safe to start busy waiting for the lock. Second, it checks if
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* there is a busy waiter and passes the lock rights to her.
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*
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* Important: Callers lose the lock if there was a busy waiter.
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* They must not touch items synchronized by console_lock
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* in this case.
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*
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* Return: 1 if the lock rights were passed, 0 otherwise.
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*/
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static int console_lock_spinning_disable_and_check(void)
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{
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int waiter;
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raw_spin_lock(&console_owner_lock);
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waiter = READ_ONCE(console_waiter);
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console_owner = NULL;
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raw_spin_unlock(&console_owner_lock);
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if (!waiter) {
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spin_release(&console_owner_dep_map, 1, _THIS_IP_);
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return 0;
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}
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/* The waiter is now free to continue */
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WRITE_ONCE(console_waiter, false);
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spin_release(&console_owner_dep_map, 1, _THIS_IP_);
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/*
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* Hand off console_lock to waiter. The waiter will perform
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* the up(). After this, the waiter is the console_lock owner.
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*/
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mutex_release(&console_lock_dep_map, 1, _THIS_IP_);
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return 1;
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}
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/**
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* console_trylock_spinning - try to get console_lock by busy waiting
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*
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* This allows to busy wait for the console_lock when the current
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* owner is running in specially marked sections. It means that
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* the current owner is running and cannot reschedule until it
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* is ready to lose the lock.
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*
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* Return: 1 if we got the lock, 0 othrewise
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*/
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static int console_trylock_spinning(void)
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{
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struct task_struct *owner = NULL;
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bool waiter;
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bool spin = false;
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unsigned long flags;
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if (console_trylock())
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return 1;
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printk_safe_enter_irqsave(flags);
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raw_spin_lock(&console_owner_lock);
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owner = READ_ONCE(console_owner);
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waiter = READ_ONCE(console_waiter);
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if (!waiter && owner && owner != current) {
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WRITE_ONCE(console_waiter, true);
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spin = true;
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}
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raw_spin_unlock(&console_owner_lock);
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/*
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* If there is an active printk() writing to the
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* consoles, instead of having it write our data too,
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* see if we can offload that load from the active
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* printer, and do some printing ourselves.
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* Go into a spin only if there isn't already a waiter
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* spinning, and there is an active printer, and
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* that active printer isn't us (recursive printk?).
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*/
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if (!spin) {
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printk_safe_exit_irqrestore(flags);
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return 0;
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}
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/* We spin waiting for the owner to release us */
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spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
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/* Owner will clear console_waiter on hand off */
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while (READ_ONCE(console_waiter))
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cpu_relax();
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spin_release(&console_owner_dep_map, 1, _THIS_IP_);
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printk_safe_exit_irqrestore(flags);
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/*
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* The owner passed the console lock to us.
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* Since we did not spin on console lock, annotate
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* this as a trylock. Otherwise lockdep will
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* complain.
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*/
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mutex_acquire(&console_lock_dep_map, 0, 1, _THIS_IP_);
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return 1;
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}
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/*
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* Call the console drivers, asking them to write out
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* log_buf[start] to log_buf[end - 1].
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@ -1760,56 +1893,8 @@ asmlinkage int vprintk_emit(int facility, int level,
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* semaphore. The release will print out buffers and wake up
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* /dev/kmsg and syslog() users.
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*/
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if (console_trylock()) {
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if (console_trylock_spinning())
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console_unlock();
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} else {
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struct task_struct *owner = NULL;
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bool waiter;
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bool spin = false;
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printk_safe_enter_irqsave(flags);
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raw_spin_lock(&console_owner_lock);
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owner = READ_ONCE(console_owner);
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waiter = READ_ONCE(console_waiter);
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if (!waiter && owner && owner != current) {
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WRITE_ONCE(console_waiter, true);
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spin = true;
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}
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raw_spin_unlock(&console_owner_lock);
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/*
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* If there is an active printk() writing to the
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* consoles, instead of having it write our data too,
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* see if we can offload that load from the active
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* printer, and do some printing ourselves.
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* Go into a spin only if there isn't already a waiter
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* spinning, and there is an active printer, and
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* that active printer isn't us (recursive printk?).
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*/
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if (spin) {
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/* We spin waiting for the owner to release us */
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spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
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/* Owner will clear console_waiter on hand off */
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while (READ_ONCE(console_waiter))
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cpu_relax();
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spin_release(&console_owner_dep_map, 1, _THIS_IP_);
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printk_safe_exit_irqrestore(flags);
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/*
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* The owner passed the console lock to us.
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* Since we did not spin on console lock, annotate
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* this as a trylock. Otherwise lockdep will
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* complain.
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*/
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mutex_acquire(&console_lock_dep_map, 0, 1, _THIS_IP_);
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console_unlock();
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printk_safe_enter_irqsave(flags);
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}
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printk_safe_exit_irqrestore(flags);
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}
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}
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return printed_len;
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@ -1910,6 +1995,8 @@ static ssize_t msg_print_ext_header(char *buf, size_t size,
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static ssize_t msg_print_ext_body(char *buf, size_t size,
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char *dict, size_t dict_len,
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char *text, size_t text_len) { return 0; }
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static void console_lock_spinning_enable(void) { }
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static int console_lock_spinning_disable_and_check(void) { return 0; }
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static void call_console_drivers(const char *ext_text, size_t ext_len,
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const char *text, size_t len) {}
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static size_t msg_print_text(const struct printk_log *msg,
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@ -2196,7 +2283,6 @@ void console_unlock(void)
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static u64 seen_seq;
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unsigned long flags;
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bool wake_klogd = false;
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bool waiter = false;
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bool do_cond_resched, retry;
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if (console_suspended) {
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@ -2291,31 +2377,16 @@ skip:
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* finish. This task can not be preempted if there is a
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* waiter waiting to take over.
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*/
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raw_spin_lock(&console_owner_lock);
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console_owner = current;
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raw_spin_unlock(&console_owner_lock);
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/* The waiter may spin on us after setting console_owner */
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spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
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console_lock_spinning_enable();
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stop_critical_timings(); /* don't trace print latency */
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call_console_drivers(ext_text, ext_len, text, len);
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start_critical_timings();
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raw_spin_lock(&console_owner_lock);
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waiter = READ_ONCE(console_waiter);
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console_owner = NULL;
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raw_spin_unlock(&console_owner_lock);
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/*
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* If there is a waiter waiting for us, then pass the
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* rest of the work load over to that waiter.
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*/
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if (waiter)
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break;
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/* There was no waiter, and nothing will spin on us here */
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spin_release(&console_owner_dep_map, 1, _THIS_IP_);
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if (console_lock_spinning_disable_and_check()) {
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printk_safe_exit_irqrestore(flags);
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return;
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}
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printk_safe_exit_irqrestore(flags);
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cond_resched();
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}
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/*
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* If there is an active waiter waiting on the console_lock.
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* Pass off the printing to the waiter, and the waiter
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* will continue printing on its CPU, and when all writing
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* has finished, the last printer will wake up klogd.
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*/
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if (waiter) {
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WRITE_ONCE(console_waiter, false);
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/* The waiter is now free to continue */
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spin_release(&console_owner_dep_map, 1, _THIS_IP_);
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/*
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* Hand off console_lock to waiter. The waiter will perform
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* the up(). After this, the waiter is the console_lock owner.
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*/
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mutex_release(&console_lock_dep_map, 1, _THIS_IP_);
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printk_safe_exit_irqrestore(flags);
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/* Note, if waiter is set, logbuf_lock is not held */
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return;
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}
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console_locked = 0;
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/* Release the exclusive_console once it is used */
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