locking/lockdep: Deinline register_lock_class(), save 2328 bytes

This function compiles to 1328 bytes of machine code. Three callsites.

Registering a new lock class is definitely not *that* time-critical to inline it.

Signed-off-by: Denys Vlasenko <dvlasenk@redhat.com>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: linux-kernel@vger.kernel.org
Link: http://lkml.kernel.org/r/1460141926-13069-5-git-send-email-dvlasenk@redhat.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
This commit is contained in:
Denys Vlasenko 2016-04-08 20:58:46 +02:00 committed by Ingo Molnar
parent c1c33b92db
commit c003ed9289
1 changed files with 1 additions and 1 deletions

View File

@ -708,7 +708,7 @@ look_up_lock_class(struct lockdep_map *lock, unsigned int subclass)
* yet. Otherwise we look it up. We cache the result in the lock object
* itself, so actual lookup of the hash should be once per lock object.
*/
static inline struct lock_class *
static struct lock_class *
register_lock_class(struct lockdep_map *lock, unsigned int subclass, int force)
{
struct lockdep_subclass_key *key;