locking/lockdep: Deinline register_lock_class(), save 2328 bytes
This function compiles to 1328 bytes of machine code. Three callsites. Registering a new lock class is definitely not *that* time-critical to inline it. Signed-off-by: Denys Vlasenko <dvlasenk@redhat.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Link: http://lkml.kernel.org/r/1460141926-13069-5-git-send-email-dvlasenk@redhat.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -708,7 +708,7 @@ look_up_lock_class(struct lockdep_map *lock, unsigned int subclass)
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* yet. Otherwise we look it up. We cache the result in the lock object
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* itself, so actual lookup of the hash should be once per lock object.
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*/
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static inline struct lock_class *
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static struct lock_class *
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register_lock_class(struct lockdep_map *lock, unsigned int subclass, int force)
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{
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struct lockdep_subclass_key *key;
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