rt2x00: make const array glrt_table static

Don't populate array glrt_table on the stack but make it static.
Makes the object code a smaller by over 670 bytes:

Before:
   text	   data	    bss	    dec	    hex	filename
 131772	   4733	      0	 136505	  21539	rt2800lib.o

After:
   text	   data	    bss	    dec	    hex	filename
 131043	   4789	      0	 135832	  21298	rt2800lib.o

Signed-off-by: Colin Ian King <colin.king@canonical.com>
Acked-by: Stanislaw Gruszka <sgruszka@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Colin Ian King 2017-07-11 12:47:33 +01:00 committed by David S. Miller
parent f56ff77487
commit bf98bd0be1
1 changed files with 1 additions and 1 deletions

View File

@ -5704,7 +5704,7 @@ static void rt2800_init_freq_calibration(struct rt2x00_dev *rt2x00dev)
static void rt2800_init_bbp_5592_glrt(struct rt2x00_dev *rt2x00dev)
{
const u8 glrt_table[] = {
static const u8 glrt_table[] = {
0xE0, 0x1F, 0X38, 0x32, 0x08, 0x28, 0x19, 0x0A, 0xFF, 0x00, /* 128 ~ 137 */
0x16, 0x10, 0x10, 0x0B, 0x36, 0x2C, 0x26, 0x24, 0x42, 0x36, /* 138 ~ 147 */
0x30, 0x2D, 0x4C, 0x46, 0x3D, 0x40, 0x3E, 0x42, 0x3D, 0x40, /* 148 ~ 157 */