drm/amd/powerplay: fix a bug on updating sclk for Fiji
Update sclk smc table rather than mclk smc table for sclk updates. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Eric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -4314,7 +4314,7 @@ static int fiji_populate_and_upload_sclk_mclk_dpm_levels(
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if (data->need_update_smu7_dpm_table &
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if (data->need_update_smu7_dpm_table &
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(DPMTABLE_OD_UPDATE_SCLK + DPMTABLE_UPDATE_SCLK)) {
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(DPMTABLE_OD_UPDATE_SCLK + DPMTABLE_UPDATE_SCLK)) {
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result = fiji_populate_all_memory_levels(hwmgr);
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result = fiji_populate_all_graphic_levels(hwmgr);
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PP_ASSERT_WITH_CODE((0 == result),
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PP_ASSERT_WITH_CODE((0 == result),
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"Failed to populate SCLK during PopulateNewDPMClocksStates Function!",
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"Failed to populate SCLK during PopulateNewDPMClocksStates Function!",
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return result);
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return result);
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