drm/amd/display: Fix negative cursor pos programming (v2)
[Why]
If the cursor pos passed from DM is less than the plane_state->dst_rect
top left corner then the unsigned cursor pos wraps around to a large
positive number since cursor pos is a u32.
There was an attempt to guard against this in hubp1_cursor_set_position
by checking the src_x_offset and src_y_offset and offseting the
cursor hotspot within hubp1_cursor_set_position.
However, the cursor position itself is still being programmed
incorrectly as a large value.
This manifests itself visually as the cursor disappearing or containing
strange artifacts near the middle of the screen on raven.
[How]
Don't subtract the destination rect top left corner from the pos but
add it to the hotspot instead. This happens before the pos gets
passed into hubp1_cursor_set_position.
This achieves the same result but avoids the subtraction wrap around.
With this fix the original cursor programming logic can be used again.
v2: add hunk that got dropped accidently when this patch was originally
committed. (Alex)
Fixes: 0921c41e19
("drm/amd/display: Fix negative cursor pos programming")
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Acked-by: Murton Liu <Murton.Liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
parent
c1cefe115d
commit
bd13b2b874
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@ -1150,28 +1150,9 @@ void hubp1_cursor_set_position(
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REG_UPDATE(CURSOR_CONTROL,
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CURSOR_ENABLE, cur_en);
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//account for cases where we see negative offset relative to overlay plane
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if (src_x_offset < 0 && src_y_offset < 0) {
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REG_SET_2(CURSOR_POSITION, 0,
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CURSOR_X_POSITION, 0,
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CURSOR_Y_POSITION, 0);
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x_hotspot -= src_x_offset;
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y_hotspot -= src_y_offset;
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} else if (src_x_offset < 0) {
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REG_SET_2(CURSOR_POSITION, 0,
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CURSOR_X_POSITION, 0,
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CURSOR_Y_POSITION, pos->y);
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x_hotspot -= src_x_offset;
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} else if (src_y_offset < 0) {
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REG_SET_2(CURSOR_POSITION, 0,
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REG_SET_2(CURSOR_POSITION, 0,
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CURSOR_X_POSITION, pos->x,
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CURSOR_Y_POSITION, 0);
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y_hotspot -= src_y_offset;
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} else {
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REG_SET_2(CURSOR_POSITION, 0,
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CURSOR_X_POSITION, pos->x,
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CURSOR_Y_POSITION, pos->y);
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}
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CURSOR_Y_POSITION, pos->y);
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REG_SET_2(CURSOR_HOT_SPOT, 0,
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CURSOR_HOT_SPOT_X, x_hotspot,
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