percpu: add chunk->base_addr
The only thing percpu allocator wants to know about a vmalloc area is the base address. Instead of requiring chunk->vm, add chunk->base_addr which contains the necessary value. This simplifies the code a bit and makes the dummy first_vm unnecessary. This change will ease allowing a chunk to be mapped by multiple vms. Signed-off-by: Tejun Heo <tj@kernel.org>
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parent
fb435d5233
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25
mm/percpu.c
25
mm/percpu.c
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@ -94,10 +94,11 @@ struct pcpu_chunk {
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struct list_head list; /* linked to pcpu_slot lists */
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int free_size; /* free bytes in the chunk */
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int contig_hint; /* max contiguous size hint */
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struct vm_struct *vm; /* mapped vmalloc region */
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void *base_addr; /* base address of this chunk */
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int map_used; /* # of map entries used */
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int map_alloc; /* # of map entries allocated */
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int *map; /* allocation map */
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struct vm_struct *vm; /* mapped vmalloc region */
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bool immutable; /* no [de]population allowed */
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unsigned long populated[]; /* populated bitmap */
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};
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@ -196,7 +197,7 @@ static int pcpu_page_idx(unsigned int cpu, int page_idx)
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static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk,
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unsigned int cpu, int page_idx)
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{
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return (unsigned long)chunk->vm->addr + pcpu_unit_offsets[cpu] +
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return (unsigned long)chunk->base_addr + pcpu_unit_offsets[cpu] +
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(page_idx << PAGE_SHIFT);
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}
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@ -324,7 +325,7 @@ static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot)
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*/
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static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr)
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{
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void *first_start = pcpu_first_chunk->vm->addr;
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void *first_start = pcpu_first_chunk->base_addr;
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/* is it in the first chunk? */
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if (addr >= first_start && addr < first_start + pcpu_unit_size) {
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@ -1014,6 +1015,7 @@ static struct pcpu_chunk *alloc_pcpu_chunk(void)
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INIT_LIST_HEAD(&chunk->list);
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chunk->free_size = pcpu_unit_size;
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chunk->contig_hint = pcpu_unit_size;
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chunk->base_addr = chunk->vm->addr;
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return chunk;
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}
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@ -1103,8 +1105,8 @@ area_found:
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mutex_unlock(&pcpu_alloc_mutex);
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/* return address relative to unit0 */
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return __addr_to_pcpu_ptr(chunk->vm->addr + off);
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/* return address relative to base address */
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return __addr_to_pcpu_ptr(chunk->base_addr + off);
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fail_unlock:
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spin_unlock_irq(&pcpu_lock);
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@ -1213,7 +1215,7 @@ void free_percpu(void *ptr)
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spin_lock_irqsave(&pcpu_lock, flags);
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chunk = pcpu_chunk_addr_search(addr);
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off = addr - chunk->vm->addr;
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off = addr - chunk->base_addr;
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pcpu_free_area(chunk, off);
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@ -1565,7 +1567,6 @@ static void pcpu_dump_alloc_info(const char *lvl,
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int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
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void *base_addr)
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{
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static struct vm_struct first_vm;
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static int smap[2], dmap[2];
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size_t dyn_size = ai->dyn_size;
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size_t size_sum = ai->static_size + ai->reserved_size + dyn_size;
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@ -1629,10 +1630,6 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
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pcpu_chunk_struct_size = sizeof(struct pcpu_chunk) +
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BITS_TO_LONGS(pcpu_unit_pages) * sizeof(unsigned long);
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first_vm.flags = VM_ALLOC;
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first_vm.size = pcpu_chunk_size;
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first_vm.addr = base_addr;
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/*
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* Allocate chunk slots. The additional last slot is for
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* empty chunks.
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@ -1651,7 +1648,7 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
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*/
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schunk = alloc_bootmem(pcpu_chunk_struct_size);
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INIT_LIST_HEAD(&schunk->list);
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schunk->vm = &first_vm;
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schunk->base_addr = base_addr;
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schunk->map = smap;
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schunk->map_alloc = ARRAY_SIZE(smap);
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schunk->immutable = true;
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@ -1675,7 +1672,7 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
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if (dyn_size) {
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dchunk = alloc_bootmem(pcpu_chunk_struct_size);
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INIT_LIST_HEAD(&dchunk->list);
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dchunk->vm = &first_vm;
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dchunk->base_addr = base_addr;
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dchunk->map = dmap;
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dchunk->map_alloc = ARRAY_SIZE(dmap);
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dchunk->immutable = true;
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@ -1691,7 +1688,7 @@ int __init pcpu_setup_first_chunk(const struct pcpu_alloc_info *ai,
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pcpu_chunk_relocate(pcpu_first_chunk, -1);
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/* we're done */
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pcpu_base_addr = schunk->vm->addr;
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pcpu_base_addr = base_addr;
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return 0;
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}
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