PS3 system bus add_uevent_var() fallout
Kill unused variables Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -440,7 +440,6 @@ static void ps3_system_bus_shutdown(struct device *_dev)
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static int ps3_system_bus_uevent(struct device *_dev, struct kobj_uevent_env *env)
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static int ps3_system_bus_uevent(struct device *_dev, struct kobj_uevent_env *env)
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{
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{
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struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev);
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struct ps3_system_bus_device *dev = ps3_dev_to_system_bus_dev(_dev);
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int i = 0, length = 0;
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if (add_uevent_var(env, "MODALIAS=ps3:%d", dev->match_id))
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if (add_uevent_var(env, "MODALIAS=ps3:%d", dev->match_id))
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return -ENOMEM;
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return -ENOMEM;
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