ALSA: hda - Enforces runtime_resume after S3 and S4 for each codec
Recently we found the audio jack detection stop working after suspend
on many machines with Realtek codec. Sometimes the audio selection
dialogue didn't show up after users plugged headhphone/headset into
the headset jack, sometimes after uses plugged headphone/headset, then
click the sound icon on the upper-right corner of gnome-desktop, it
also showed the speaker rather than the headphone.
The root cause is that before suspend, the codec already call the
runtime_suspend since this codec is not used by any apps, then in
resume, it will not call runtime_resume for this codec. But for some
realtek codec (so far, alc236, alc255 and alc891) with the specific
BIOS, if it doesn't run runtime_resume after suspend, all codec
functions including jack detection stop working anymore.
This problem existed for a long time, but it was not exposed, that is
because when problem happens, if users play sound or open
sound-setting to check audio device, this will trigger calling to
runtime_resume (via snd_hda_power_up), then the codec starts working
again before users notice this problem.
Since we don't know how many codec and BIOS combinations have this
problem, to fix it, let the driver call runtime_resume for all codecs
in pm_resume, maybe for some codecs, this is not needed, but it is
harmless. After a codec is runtime resumed, if it is not used by any
apps, it will be runtime suspended soon and furthermore we don't run
suspend frequently, this change will not add much power consumption.
Fixes: cc72da7d4d
("ALSA: hda - Use standard runtime PM for codec power-save control")
Signed-off-by: Hui Wang <hui.wang@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
parent
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@ -2939,6 +2939,20 @@ static int hda_codec_runtime_resume(struct device *dev)
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#endif /* CONFIG_PM */
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#ifdef CONFIG_PM_SLEEP
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static int hda_codec_force_resume(struct device *dev)
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{
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int ret;
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/* The get/put pair below enforces the runtime resume even if the
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* device hasn't been used at suspend time. This trick is needed to
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* update the jack state change during the sleep.
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*/
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pm_runtime_get_noresume(dev);
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ret = pm_runtime_force_resume(dev);
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pm_runtime_put(dev);
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return ret;
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}
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static int hda_codec_pm_suspend(struct device *dev)
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{
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dev->power.power_state = PMSG_SUSPEND;
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@ -2948,7 +2962,7 @@ static int hda_codec_pm_suspend(struct device *dev)
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static int hda_codec_pm_resume(struct device *dev)
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{
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dev->power.power_state = PMSG_RESUME;
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return pm_runtime_force_resume(dev);
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return hda_codec_force_resume(dev);
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}
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static int hda_codec_pm_freeze(struct device *dev)
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@ -2960,13 +2974,13 @@ static int hda_codec_pm_freeze(struct device *dev)
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static int hda_codec_pm_thaw(struct device *dev)
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{
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dev->power.power_state = PMSG_THAW;
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return pm_runtime_force_resume(dev);
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return hda_codec_force_resume(dev);
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}
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static int hda_codec_pm_restore(struct device *dev)
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{
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dev->power.power_state = PMSG_RESTORE;
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return pm_runtime_force_resume(dev);
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return hda_codec_force_resume(dev);
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}
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#endif /* CONFIG_PM_SLEEP */
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