badblocks: badblocks_set/clear update unacked_exist
When bandblocks_set acknowledges a range or badblocks_clear a range, it's possible all badblocks are acknowledged. We should update unacked_exist if this occurs. Signed-off-by: Shaohua Li <shli@fb.com> Reviewed-by: Tomasz Majchrzak <tomasz.majchrzak@intel.com> Tested-by: Tomasz Majchrzak <tomasz.majchrzak@intel.com> Signed-off-by: Jens Axboe <axboe@fb.com>
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@ -133,6 +133,26 @@ retry:
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}
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EXPORT_SYMBOL_GPL(badblocks_check);
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static void badblocks_update_acked(struct badblocks *bb)
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{
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u64 *p = bb->page;
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int i;
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bool unacked = false;
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if (!bb->unacked_exist)
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return;
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for (i = 0; i < bb->count ; i++) {
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if (!BB_ACK(p[i])) {
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unacked = true;
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break;
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}
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}
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if (!unacked)
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bb->unacked_exist = 0;
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}
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/**
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* badblocks_set() - Add a range of bad blocks to the table.
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* @bb: the badblocks structure that holds all badblock information
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@ -294,6 +314,8 @@ int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
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bb->changed = 1;
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if (!acknowledged)
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bb->unacked_exist = 1;
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else
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badblocks_update_acked(bb);
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write_sequnlock_irqrestore(&bb->lock, flags);
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return rv;
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@ -401,6 +423,7 @@ int badblocks_clear(struct badblocks *bb, sector_t s, int sectors)
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}
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}
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badblocks_update_acked(bb);
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bb->changed = 1;
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out:
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write_sequnlock_irq(&bb->lock);
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