hv_utils: drain the timesync packets on onchannelcallback

There could be instances where a system stall prevents the timesync
packets to be consumed. And this might lead to more than one packet
pending in the ring buffer. Current code empties one packet per callback
and it might be a stale one. So drain all the packets from ring buffer
on each callback.

Signed-off-by: Vineeth Pillai <viremana@linux.microsoft.com>
Reviewed-by: Michael Kelley <mikelley@microsoft.com>
Link: https://lore.kernel.org/r/20200821152849.99517-1-viremana@linux.microsoft.com
Signed-off-by: Wei Liu <wei.liu@kernel.org>
This commit is contained in:
Vineeth Pillai 2020-08-21 15:28:49 +00:00 committed by Wei Liu
parent 90b125f4cd
commit b46b4a8a57
1 changed files with 16 additions and 3 deletions

View File

@ -387,10 +387,23 @@ static void timesync_onchannelcallback(void *context)
struct ictimesync_ref_data *refdata;
u8 *time_txf_buf = util_timesynch.recv_buffer;
vmbus_recvpacket(channel, time_txf_buf,
HV_HYP_PAGE_SIZE, &recvlen, &requestid);
/*
* Drain the ring buffer and use the last packet to update
* host_ts
*/
while (1) {
int ret = vmbus_recvpacket(channel, time_txf_buf,
HV_HYP_PAGE_SIZE, &recvlen,
&requestid);
if (ret) {
pr_warn_once("TimeSync IC pkt recv failed (Err: %d)\n",
ret);
break;
}
if (!recvlen)
break;
if (recvlen > 0) {
icmsghdrp = (struct icmsg_hdr *)&time_txf_buf[
sizeof(struct vmbuspipe_hdr)];