locking, sched: Introduce smp_cond_acquire() and use it
Introduce smp_cond_acquire() which combines a control dependency and a read barrier to form acquire semantics. This primitive has two benefits: - it documents control dependencies, - its typically cheaper than using smp_load_acquire() in a loop. Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -299,6 +299,23 @@ static __always_inline void __write_once_size(volatile void *p, void *res, int s
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__u.__val; \
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})
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/**
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* smp_cond_acquire() - Spin wait for cond with ACQUIRE ordering
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* @cond: boolean expression to wait for
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*
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* Equivalent to using smp_load_acquire() on the condition variable but employs
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* the control dependency of the wait to reduce the barrier on many platforms.
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*
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* The control dependency provides a LOAD->STORE order, the additional RMB
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* provides LOAD->LOAD order, together they provide LOAD->{LOAD,STORE} order,
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* aka. ACQUIRE.
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*/
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#define smp_cond_acquire(cond) do { \
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while (!(cond)) \
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cpu_relax(); \
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smp_rmb(); /* ctrl + rmb := acquire */ \
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} while (0)
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#endif /* __KERNEL__ */
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#endif /* __ASSEMBLY__ */
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@ -433,8 +433,7 @@ queue:
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*
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*/
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pv_wait_head(lock, node);
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while ((val = smp_load_acquire(&lock->val.counter)) & _Q_LOCKED_PENDING_MASK)
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cpu_relax();
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smp_cond_acquire(!((val = atomic_read(&lock->val)) & _Q_LOCKED_PENDING_MASK));
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/*
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* claim the lock:
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@ -1968,19 +1968,13 @@ try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
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/*
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* If the owning (remote) cpu is still in the middle of schedule() with
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* this task as prev, wait until its done referencing the task.
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*/
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while (p->on_cpu)
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cpu_relax();
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/*
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* Combined with the control dependency above, we have an effective
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* smp_load_acquire() without the need for full barriers.
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*
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* Pairs with the smp_store_release() in finish_lock_switch().
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*
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* This ensures that tasks getting woken will be fully ordered against
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* their previous state and preserve Program Order.
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*/
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smp_rmb();
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smp_cond_acquire(!p->on_cpu);
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p->sched_contributes_to_load = !!task_contributes_to_load(p);
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p->state = TASK_WAKING;
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@ -1076,7 +1076,7 @@ static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev)
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* In particular, the load of prev->state in finish_task_switch() must
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* happen before this.
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*
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* Pairs with the control dependency and rmb in try_to_wake_up().
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* Pairs with the smp_cond_acquire() in try_to_wake_up().
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*/
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smp_store_release(&prev->on_cpu, 0);
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#endif
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