drm/radeon: Clear surface registers at initialization time.

Some PowerMac firmwares set up a tiling surface at the beginning of VRAM
which messes us up otherwise.

Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Dave Airlie <airlied@linux.ie>
This commit is contained in:
Michel Dänzer 2009-06-23 16:12:54 +02:00 committed by Dave Airlie
parent 696d4df1db
commit b1e3a6d1c4
1 changed files with 20 additions and 0 deletions

View File

@ -34,6 +34,23 @@
#include "radeon_asic.h"
#include "atom.h"
/*
* Clear GPU surface registers.
*/
static void radeon_surface_init(struct radeon_device *rdev)
{
/* FIXME: check this out */
if (rdev->family < CHIP_R600) {
int i;
for (i = 0; i < 8; i++) {
WREG32(RADEON_SURFACE0_INFO +
i * (RADEON_SURFACE1_INFO - RADEON_SURFACE0_INFO),
0);
}
}
}
/*
* GPU scratch registers helpers function.
*/
@ -496,6 +513,9 @@ int radeon_device_init(struct radeon_device *rdev,
radeon_errata(rdev);
/* Initialize scratch registers */
radeon_scratch_init(rdev);
/* Initialize surface registers */
radeon_surface_init(rdev);
/* TODO: disable VGA need to use VGA request */
/* BIOS*/
if (!radeon_get_bios(rdev)) {