bnx2x: move global variable load_count to bnx2x.h
This will allow access to this global variable (used in no-mcp mode) from different object files. Signed-off-by: Dmitry Kravkov <dmitry@broadcom.com> Signed-off-by: Eilon Greenstein <eilong@broadcom.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1373,6 +1373,14 @@ static inline u32 reg_poll(struct bnx2x *bp, u32 reg, u32 expected, int ms,
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#define BNX2X_VPD_LEN 128
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#define VENDOR_ID_LEN 4
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#ifdef BNX2X_MAIN
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#define BNX2X_EXTERN
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#else
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#define BNX2X_EXTERN extern
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#endif
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BNX2X_EXTERN int load_count[3]; /* 0-common, 1-port0, 2-port1 */
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/* MISC_REG_RESET_REG - this is here for the hsi to work don't touch */
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#endif /* bnx2x.h */
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@ -51,7 +51,7 @@
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#include <linux/io.h>
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#include <linux/stringify.h>
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#define BNX2X_MAIN
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#include "bnx2x.h"
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#include "bnx2x_init.h"
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#include "bnx2x_init_ops.h"
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@ -121,8 +121,6 @@ static int debug;
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module_param(debug, int, 0);
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MODULE_PARM_DESC(debug, " Default debug msglevel");
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static int load_count[3]; /* 0-common, 1-port0, 2-port1 */
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static struct workqueue_struct *bnx2x_wq;
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enum bnx2x_board_type {
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