team: block mtu change before it happens via NETDEV_PRECHANGEMTU
Now it catches the NETDEV_CHANGEMTU notification, which is signaled after the actual change happened on the device, and returns NOTIFY_BAD, so that the change on the device is reverted. This might be quite costly and messy, so use the new NETDEV_PRECHANGEMTU to catch the MTU change before the actual change happens and signal that it's forbidden to do it. CC: Jiri Pirko <jiri@resnulli.us> Signed-off-by: Veaceslav Falico <vfalico@redhat.com> Acked-by: Jiri Pirko <jiri@resnulli.us> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -2851,7 +2851,7 @@ static int team_device_event(struct notifier_block *unused,
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case NETDEV_FEAT_CHANGE:
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team_compute_features(port->team);
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break;
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case NETDEV_CHANGEMTU:
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case NETDEV_PRECHANGEMTU:
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/* Forbid to change mtu of underlaying device */
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return NOTIFY_BAD;
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case NETDEV_PRE_TYPE_CHANGE:
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