ALSA: x86: Drop unused mid_hdmi_audio_is_busy()
The function is nowhere used. Kill it. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -83,29 +83,6 @@ static struct hdmi_lpe_audio_ctx *get_hdmi_context(void)
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return ctx;
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}
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/*
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* return whether HDMI audio device is busy.
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*/
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bool mid_hdmi_audio_is_busy(void *ddev)
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{
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struct hdmi_lpe_audio_ctx *ctx;
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int hdmi_audio_busy = 0;
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struct hdmi_audio_event hdmi_audio_event;
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dev_dbg(&hlpe_pdev->dev, "%s: Enter", __func__);
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ctx = platform_get_drvdata(hlpe_pdev);
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if (hlpe_state == hdmi_connector_status_disconnected) {
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/* HDMI is not connected, assuming audio device is idle. */
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return false;
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}
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hdmi_audio_event.type = HAD_EVENT_QUERY_IS_AUDIO_BUSY;
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hdmi_audio_busy = hdmi_audio_query(ctx->had, hdmi_audio_event);
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return hdmi_audio_busy != 0;
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}
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void mid_hdmi_audio_signal_event(enum had_event_type event)
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{
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struct hdmi_lpe_audio_ctx *ctx;
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@ -642,7 +642,6 @@ struct hdmi_audio_event {
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int type;
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};
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bool mid_hdmi_audio_is_busy(void *dev);
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void mid_hdmi_audio_signal_event(enum had_event_type event);
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int mid_hdmi_audio_read(u32 reg, u32 *val);
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