From af0f6c5820845b66c76296f281da5cf916d7e094 Mon Sep 17 00:00:00 2001 From: Benson Leung Date: Wed, 22 Nov 2017 12:56:41 -0800 Subject: [PATCH] ASoC: ts3a227e: Map BTN_0 to KEY_PLAYPAUSE The Android 3.5mm Headset jack specification mentions that BTN_0 should be mapped to KEY_MEDIA, but this is less logical than KEY_PLAYPAUSE, which has much broader userspace support. For example, the Chrome OS userspace now supports KEY_PLAYPAUSE to toggle play/pause of videos and audio, but does not handle KEY_MEDIA. Furthermore, Android itself now supports KEY_PLAYPAUSE equivalently, as the new USB headset spec requires KEY_PLAYPAUSE for BTN_0. https://source.android.com/devices/accessories/headset/usb-headset-spec Signed-off-by: Benson Leung Signed-off-by: Mark Brown --- sound/soc/codecs/ts3a227e.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sound/soc/codecs/ts3a227e.c b/sound/soc/codecs/ts3a227e.c index 738e04b09116..1271e7e1fc78 100644 --- a/sound/soc/codecs/ts3a227e.c +++ b/sound/soc/codecs/ts3a227e.c @@ -241,7 +241,7 @@ int ts3a227e_enable_jack_detect(struct snd_soc_component *component, { struct ts3a227e *ts3a227e = snd_soc_component_get_drvdata(component); - snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_MEDIA); + snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE); snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND); snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP); snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);