[IA64] Increase max node count on SN platforms

Node number are kept in the cpu_to_node_map which is
currently defined as u8. Change to u16 to accomodate
larger node numbers.

Signed-off-by: Jack Steiner <steiner@sgi.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
This commit is contained in:
Jack Steiner 2006-03-02 16:02:28 -06:00 committed by Tony Luck
parent 3ad5ef8b9d
commit a9de983514
2 changed files with 2 additions and 2 deletions

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@ -25,7 +25,7 @@
#include <asm/processor.h>
#include <asm/smp.h>
u8 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
u16 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
EXPORT_SYMBOL(cpu_to_node_map);
cpumask_t node_to_cpu_mask[MAX_NUMNODES] __cacheline_aligned;

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@ -23,7 +23,7 @@
#include <asm/mmzone.h>
extern u8 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
extern u16 cpu_to_node_map[NR_CPUS] __cacheline_aligned;
extern cpumask_t node_to_cpu_mask[MAX_NUMNODES] __cacheline_aligned;
/* Stuff below this line could be architecture independent */