fbdev: sh_mobile_lcdc: Remove sh_mobile_lcdc_set_bpp()
The function duplicates code found in sh_mobile_check_var(). Remove sh_mobile_lcdc_set_bpp() and call sh_mobile_check_var() instead. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
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@ -1291,66 +1291,6 @@ static void sh_mobile_lcdc_bl_remove(struct backlight_device *bdev)
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backlight_device_unregister(bdev);
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backlight_device_unregister(bdev);
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}
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}
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static int sh_mobile_lcdc_set_bpp(struct fb_var_screeninfo *var, int bpp,
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int nonstd)
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{
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if (nonstd) {
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switch (bpp) {
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case 12:
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case 16:
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case 24:
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var->bits_per_pixel = bpp;
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var->nonstd = nonstd;
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return 0;
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default:
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return -EINVAL;
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}
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}
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switch (bpp) {
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case 16: /* PKF[4:0] = 00011 - RGB 565 */
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var->red.offset = 11;
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var->red.length = 5;
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var->green.offset = 5;
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var->green.length = 6;
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var->blue.offset = 0;
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var->blue.length = 5;
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var->transp.offset = 0;
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var->transp.length = 0;
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break;
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case 24: /* PKF[4:0] = 01011 - RGB 888 */
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var->red.offset = 16;
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var->red.length = 8;
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var->green.offset = 8;
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var->green.length = 8;
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var->blue.offset = 0;
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var->blue.length = 8;
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var->transp.offset = 0;
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var->transp.length = 0;
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break;
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case 32: /* PKF[4:0] = 00000 - RGBA 888 */
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var->red.offset = 16;
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var->red.length = 8;
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var->green.offset = 8;
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var->green.length = 8;
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var->blue.offset = 0;
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var->blue.length = 8;
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var->transp.offset = 24;
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var->transp.length = 8;
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break;
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default:
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return -EINVAL;
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}
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var->bits_per_pixel = bpp;
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var->red.msb_right = 0;
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var->green.msb_right = 0;
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var->blue.msb_right = 0;
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var->transp.msb_right = 0;
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return 0;
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}
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static int sh_mobile_lcdc_suspend(struct device *dev)
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static int sh_mobile_lcdc_suspend(struct device *dev)
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{
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{
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struct platform_device *pdev = to_platform_device(dev);
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struct platform_device *pdev = to_platform_device(dev);
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@ -1499,6 +1439,9 @@ static int __devinit sh_mobile_lcdc_channel_init(struct sh_mobile_lcdc_chan *ch,
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int ret;
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int ret;
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int i;
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int i;
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mutex_init(&ch->open_lock);
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/* Allocate the frame buffer device. */
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ch->info = framebuffer_alloc(0, dev);
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ch->info = framebuffer_alloc(0, dev);
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if (!ch->info) {
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if (!ch->info) {
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dev_err(dev, "unable to allocate fb_info\n");
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dev_err(dev, "unable to allocate fb_info\n");
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@ -1506,11 +1449,10 @@ static int __devinit sh_mobile_lcdc_channel_init(struct sh_mobile_lcdc_chan *ch,
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}
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}
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info = ch->info;
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info = ch->info;
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var = &info->var;
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info->fbops = &sh_mobile_lcdc_ops;
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info->fbops = &sh_mobile_lcdc_ops;
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info->par = ch;
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info->par = ch;
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info->pseudo_palette = &ch->pseudo_palette;
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mutex_init(&ch->open_lock);
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info->flags = FBINFO_FLAG_DEFAULT;
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/* Iterate through the modes to validate them and find the highest
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/* Iterate through the modes to validate them and find the highest
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* resolution.
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* resolution.
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@ -1541,13 +1483,15 @@ static int __devinit sh_mobile_lcdc_channel_init(struct sh_mobile_lcdc_chan *ch,
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dev_dbg(dev, "Found largest videomode %ux%u\n",
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dev_dbg(dev, "Found largest videomode %ux%u\n",
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max_mode->xres, max_mode->yres);
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max_mode->xres, max_mode->yres);
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/* Initialize fixed screen information. Restrict pan to 2 lines steps
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* for NV12.
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*/
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info->fix = sh_mobile_lcdc_fix;
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info->fix = sh_mobile_lcdc_fix;
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info->fix.smem_len = max_size * 2 * cfg->bpp / 8;
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info->fix.smem_len = max_size * 2 * cfg->bpp / 8;
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/* Only pan in 2 line steps for NV12 */
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if (cfg->nonstd && cfg->bpp == 12)
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if (cfg->nonstd && cfg->bpp == 12)
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info->fix.ypanstep = 2;
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info->fix.ypanstep = 2;
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/* Create the mode list. */
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if (cfg->lcd_cfg == NULL) {
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if (cfg->lcd_cfg == NULL) {
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mode = &default_720p;
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mode = &default_720p;
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num_cfg = 1;
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num_cfg = 1;
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@ -1558,17 +1502,23 @@ static int __devinit sh_mobile_lcdc_channel_init(struct sh_mobile_lcdc_chan *ch,
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fb_videomode_to_modelist(mode, num_cfg, &info->modelist);
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fb_videomode_to_modelist(mode, num_cfg, &info->modelist);
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/* Initialize variable screen information using the first mode as
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* default. The default Y virtual resolution is twice the panel size to
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* allow for double-buffering.
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*/
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var = &info->var;
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fb_videomode_to_var(var, mode);
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fb_videomode_to_var(var, mode);
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var->bits_per_pixel = cfg->bpp;
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var->width = cfg->lcd_size_cfg.width;
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var->width = cfg->lcd_size_cfg.width;
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var->height = cfg->lcd_size_cfg.height;
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var->height = cfg->lcd_size_cfg.height;
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/* Default Y virtual resolution is 2x panel size */
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var->yres_virtual = var->yres * 2;
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var->yres_virtual = var->yres * 2;
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var->activate = FB_ACTIVATE_NOW;
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var->activate = FB_ACTIVATE_NOW;
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ret = sh_mobile_lcdc_set_bpp(var, cfg->bpp, cfg->nonstd);
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ret = sh_mobile_check_var(var, info);
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if (ret)
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if (ret)
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return ret;
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return ret;
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/* Allocate frame buffer memory and color map. */
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buf = dma_alloc_coherent(dev, info->fix.smem_len, &ch->dma_handle,
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buf = dma_alloc_coherent(dev, info->fix.smem_len, &ch->dma_handle,
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GFP_KERNEL);
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GFP_KERNEL);
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if (!buf) {
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if (!buf) {
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@ -1576,9 +1526,6 @@ static int __devinit sh_mobile_lcdc_channel_init(struct sh_mobile_lcdc_chan *ch,
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return -ENOMEM;
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return -ENOMEM;
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}
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}
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info->pseudo_palette = &ch->pseudo_palette;
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info->flags = FBINFO_FLAG_DEFAULT;
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ret = fb_alloc_cmap(&info->cmap, PALETTE_NR, 0);
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ret = fb_alloc_cmap(&info->cmap, PALETTE_NR, 0);
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if (ret < 0) {
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if (ret < 0) {
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dev_err(dev, "unable to allocate cmap\n");
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dev_err(dev, "unable to allocate cmap\n");
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