cgroup: combine css handling loops in cgroup_create()
Now that css operations in cgroup_create() are back-to-back, there isn't much point in allocating css's in one loop and onlining them in another. Merge the two loops so that a css is allocated and onlined on each iteration. css_ar[] is no longer necessary and replaced with a single pointer. This also simplifies the error handling path. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Li Zefan <lizefan@huawei.com>
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0d80255e42
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@ -4084,7 +4084,7 @@ static void offline_css(struct cgroup_subsys_state *css)
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static long cgroup_create(struct cgroup *parent, struct dentry *dentry,
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umode_t mode)
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{
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struct cgroup_subsys_state *css_ar[CGROUP_SUBSYS_COUNT] = { };
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struct cgroup_subsys_state *css = NULL;
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struct cgroup *cgrp;
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struct cgroup_name *name;
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struct cgroupfs_root *root = parent->root;
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@ -4173,26 +4173,20 @@ static long cgroup_create(struct cgroup *parent, struct dentry *dentry,
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if (err)
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goto err_destroy;
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/* let's create and online css's */
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for_each_root_subsys(root, ss) {
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struct cgroup_subsys_state *css;
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css = ss->css_alloc(cgroup_css(parent, ss));
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if (IS_ERR(css)) {
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err = PTR_ERR(css);
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css = NULL;
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goto err_destroy;
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}
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css_ar[ss->subsys_id] = css;
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err = percpu_ref_init(&css->refcnt, css_release);
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if (err)
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goto err_destroy;
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init_css(css, ss, cgrp);
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}
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/* creation succeeded, notify subsystems */
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for_each_root_subsys(root, ss) {
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struct cgroup_subsys_state *css = css_ar[ss->subsys_id];
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err = cgroup_populate_dir(cgrp, 1 << ss->subsys_id);
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if (err)
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@ -4202,12 +4196,11 @@ static long cgroup_create(struct cgroup *parent, struct dentry *dentry,
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if (err)
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goto err_destroy;
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/* each css holds a ref to the cgroup's dentry and parent css */
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dget(dentry);
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css_get(css->parent);
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/* mark it consumed for error path */
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css_ar[ss->subsys_id] = NULL;
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css = NULL;
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if (ss->broken_hierarchy && !ss->warned_broken_hierarchy &&
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parent->parent) {
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@ -4237,13 +4230,9 @@ err_free_cgrp:
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return err;
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err_destroy:
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for_each_root_subsys(root, ss) {
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struct cgroup_subsys_state *css = css_ar[ss->subsys_id];
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if (css) {
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percpu_ref_cancel_init(&css->refcnt);
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ss->css_free(css);
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}
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css->ss->css_free(css);
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}
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cgroup_destroy_locked(cgrp);
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mutex_unlock(&cgroup_mutex);
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