module: Replace over-engineered nested sleep

Since the introduction of the nested sleep warning; we've established
that the occasional sleep inside a wait_event() is fine.

wait_event() loops are invariant wrt. spurious wakeups, and the
occasional sleep has a similar effect on them. As long as its occasional
its harmless.

Therefore replace the 'correct' but verbose wait_woken() thing with
a simple annotation to shut up the warning.

Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This commit is contained in:
Peter Zijlstra 2015-02-11 15:01:13 +10:30 committed by Rusty Russell
parent d64810f561
commit 9cc019b8c9
1 changed files with 8 additions and 28 deletions

View File

@ -2984,6 +2984,12 @@ static bool finished_loading(const char *name)
struct module *mod;
bool ret;
/*
* The module_mutex should not be a heavily contended lock;
* if we get the occasional sleep here, we'll go an extra iteration
* in the wait_event_interruptible(), which is harmless.
*/
sched_annotate_sleep();
mutex_lock(&module_mutex);
mod = find_module_all(name, strlen(name), true);
ret = !mod || mod->state == MODULE_STATE_LIVE
@ -3125,32 +3131,6 @@ static int may_init_module(void)
return 0;
}
/*
* Can't use wait_event_interruptible() because our condition
* 'finished_loading()' contains a blocking primitive itself (mutex_lock).
*/
static int wait_finished_loading(struct module *mod)
{
DEFINE_WAIT_FUNC(wait, woken_wake_function);
int ret = 0;
add_wait_queue(&module_wq, &wait);
for (;;) {
if (finished_loading(mod->name))
break;
if (signal_pending(current)) {
ret = -ERESTARTSYS;
break;
}
wait_woken(&wait, TASK_INTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
}
remove_wait_queue(&module_wq, &wait);
return ret;
}
/*
* We try to place it in the list now to make sure it's unique before
* we dedicate too many resources. In particular, temporary percpu
@ -3171,8 +3151,8 @@ again:
|| old->state == MODULE_STATE_UNFORMED) {
/* Wait in case it fails to load. */
mutex_unlock(&module_mutex);
err = wait_finished_loading(mod);
err = wait_event_interruptible(module_wq,
finished_loading(mod->name));
if (err)
goto out_unlocked;
goto again;