KVM: PPC: Simplify kvmppc_load_up_(FPU|VMX|VSX)
We don't need as complex code. I had some thinkos while writing it, figuring I needed to support PPC32 paths on PPC64 which would have required DR=0, but everything just runs fine with DR=1. So let's make the functions simple C call wrappers that reserve some space on the stack for the respective functions to clobber. Fixes out-of-RMA-access (and thus guest FPU loading) on the PS3. Signed-off-by: Alexander Graf <agraf@suse.de> Signed-off-by: Avi Kivity <avi@redhat.com>
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@ -164,24 +164,15 @@ _GLOBAL(kvmppc_rmcall)
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#define define_load_up(what) \
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\
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_GLOBAL(kvmppc_load_up_ ## what); \
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subi r1, r1, INT_FRAME_SIZE; \
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stdu r1, -INT_FRAME_SIZE(r1); \
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mflr r3; \
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std r3, _LINK(r1); \
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mfmsr r4; \
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std r31, GPR3(r1); \
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mr r31, r4; \
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li r5, MSR_DR; \
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oris r5, r5, MSR_EE@h; \
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andc r4, r4, r5; \
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mtmsr r4; \
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\
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bl .load_up_ ## what; \
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\
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mtmsr r31; \
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ld r3, _LINK(r1); \
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ld r31, GPR3(r1); \
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addi r1, r1, INT_FRAME_SIZE; \
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mtlr r3; \
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addi r1, r1, INT_FRAME_SIZE; \
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blr
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define_load_up(fpu)
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