div64.h: optimize do_div() for power-of-two constant divisors
Let's perform the obvious mask and shift operation in this case. On 32-bit targets, gcc is able to do the same thing with a constant divisor that happens to be a power of two i.e. it turns the division into an inline shift, but it doesn't hurt to be explicit. Signed-off-by: Nicolas Pitre <nico@linaro.org>
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@ -32,6 +32,8 @@
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#elif BITS_PER_LONG == 32
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#include <linux/log2.h>
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extern uint32_t __div64_32(uint64_t *dividend, uint32_t divisor);
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/* The unnecessary pointer compare is there
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@ -41,7 +43,11 @@ extern uint32_t __div64_32(uint64_t *dividend, uint32_t divisor);
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uint32_t __base = (base); \
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uint32_t __rem; \
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(void)(((typeof((n)) *)0) == ((uint64_t *)0)); \
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if (likely(((n) >> 32) == 0)) { \
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if (__builtin_constant_p(__base) && \
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is_power_of_2(__base)) { \
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__rem = (n) & (__base - 1); \
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(n) >>= ilog2(__base); \
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} else if (likely(((n) >> 32) == 0)) { \
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__rem = (uint32_t)(n) % __base; \
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(n) = (uint32_t)(n) / __base; \
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} else \
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