ASoC: Intel: kbl_rt5663_rt5514_max98927: Map BTN_0 to KEY_PLAYPAUSE

The Android 3.5mm Headset jack specification mentions that BTN_0 should
be mapped to KEY_MEDIA, but this is less logical than KEY_PLAYPAUSE,
which has much broader userspace support.

For example, the Chrome OS userspace now supports KEY_PLAYPAUSE to toggle
play/pause of videos and audio, but does not handle KEY_MEDIA.

Furthermore, Android itself now supports KEY_PLAYPAUSE equivalently, as the
new USB headset spec requires KEY_PLAYPAUSE for BTN_0.
https://source.android.com/devices/accessories/headset/usb-headset-spec

Signed-off-by: Benson Leung <bleung@chromium.org>
Signed-off-by: Mark Brown <broonie@kernel.org>
This commit is contained in:
Benson Leung 2017-11-22 12:56:39 -08:00 committed by Mark Brown
parent cc20c4df16
commit 8ee649283b
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1 changed files with 1 additions and 1 deletions

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@ -195,7 +195,7 @@ static int kabylake_rt5663_codec_init(struct snd_soc_pcm_runtime *rtd)
} }
jack = &ctx->kabylake_headset; jack = &ctx->kabylake_headset;
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_MEDIA); snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND); snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP); snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN); snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);