Input: elo - switch to using dev_xxx() when printing messages
Also fix formatting of "switch" statements. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -72,11 +72,13 @@ static void elo_process_data_10(struct elo *elo, unsigned char data)
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struct input_dev *dev = elo->dev;
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elo->data[elo->idx] = data;
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switch (elo->idx++) {
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case 0:
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elo->csum = 0xaa;
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if (data != ELO10_LEAD_BYTE) {
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pr_debug("elo: unsynchronized data: 0x%02x\n", data);
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dev_dbg(&elo->serio->dev,
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"unsynchronized data: 0x%02x\n", data);
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elo->idx = 0;
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}
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break;
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@ -84,13 +86,15 @@ static void elo_process_data_10(struct elo *elo, unsigned char data)
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case 9:
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elo->idx = 0;
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if (data != elo->csum) {
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pr_debug("elo: bad checksum: 0x%02x, expected 0x%02x\n",
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dev_dbg(&elo->serio->dev,
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"bad checksum: 0x%02x, expected 0x%02x\n",
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data, elo->csum);
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break;
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}
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if (elo->data[1] != elo->expected_packet) {
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if (elo->data[1] != ELO10_TOUCH_PACKET)
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pr_debug("elo: unexpected packet: 0x%02x\n",
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dev_dbg(&elo->serio->dev,
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"unexpected packet: 0x%02x\n",
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elo->data[1]);
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break;
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}
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@ -123,9 +127,20 @@ static void elo_process_data_6(struct elo *elo, unsigned char data)
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switch (elo->idx++) {
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case 0: if ((data & 0xc0) != 0xc0) elo->idx = 0; break;
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case 1: if ((data & 0xc0) != 0x80) elo->idx = 0; break;
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case 2: if ((data & 0xc0) != 0x40) elo->idx = 0; break;
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case 0:
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if ((data & 0xc0) != 0xc0)
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elo->idx = 0;
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break;
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case 1:
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if ((data & 0xc0) != 0x80)
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elo->idx = 0;
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break;
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case 2:
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if ((data & 0xc0) != 0x40)
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elo->idx = 0;
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break;
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case 3:
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if (data & 0xc0) {
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@ -261,8 +276,8 @@ static int elo_setup_10(struct elo *elo)
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if (packet[3] & ELO10_PRESSURE)
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input_set_abs_params(dev, ABS_PRESSURE, 0, 255, 0, 0);
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printk(KERN_INFO "elo: %sTouch touchscreen, fw: %02x.%02x, "
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"features: 0x%02x, controller: 0x%02x\n",
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dev_info(&elo->serio->dev,
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"%sTouch touchscreen, fw: %02x.%02x, features: 0x%02x, controller: 0x%02x\n",
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elo_types[(packet[1] -'0') & 0x03],
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packet[5], packet[4], packet[3], packet[7]);
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