kobject: fix the documentation of how kobject_set_name works

Thanks to Dave Young <hidave.darkstar@gmail.com> for pointing out that I
forgot to update the comment when I rewrote kobject_set_name.

Cc: Dave Young <hidave.darkstar@gmail.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Greg Kroah-Hartman 2007-12-04 14:45:47 +08:00
parent da8cadb31b
commit 8c4606b1a4
1 changed files with 6 additions and 6 deletions

View File

@ -234,13 +234,13 @@ int kobject_register(struct kobject * kobj)
/**
* kobject_set_name - Set the name of an object
* @kobj: object.
* @fmt: format string used to build the name
* kobject_set_name - Set the name of a kobject
* @kobj: kobject to name
* @fmt: format string used to build the name
*
* If strlen(name) >= KOBJ_NAME_LEN, then use a dynamically allocated
* string that @kobj->k_name points to. Otherwise, use the static
* @kobj->name array.
* This sets the name of the kobject. If you have already added the
* kobject to the system, you must call kobject_rename() in order to
* change the name of the kobject.
*/
int kobject_set_name(struct kobject * kobj, const char * fmt, ...)
{