ALSA: lola - Allow granularity changes
Add some sanity checks. Change PCM parameters appropriately per granularity. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -587,14 +587,31 @@ static int __devinit lola_create(struct snd_card *card, struct pci_dev *pci,
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chip->pci = pci;
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chip->irq = -1;
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chip->sample_rate_min = sample_rate_min[dev];
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chip->granularity = granularity[dev];
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/* FIXME */
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if (chip->granularity != LOLA_GRANULARITY_MAX) {
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switch (chip->granularity) {
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case 8:
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chip->sample_rate_max = 48000;
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break;
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case 16:
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chip->sample_rate_max = 96000;
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break;
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case 32:
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chip->sample_rate_max = 192000;
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break;
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default:
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snd_printk(KERN_WARNING SFX
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"Only %d granularity is supported for now\n",
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LOLA_GRANULARITY_MAX);
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"Invalid granularity %d, reset to %d\n",
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chip->granularity, LOLA_GRANULARITY_MAX);
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chip->granularity = LOLA_GRANULARITY_MAX;
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chip->sample_rate_max = 192000;
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break;
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}
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chip->sample_rate_min = sample_rate_min[dev];
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if (chip->sample_rate_min > chip->sample_rate_max) {
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snd_printk(KERN_WARNING SFX
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"Invalid sample_rate_min %d, reset to 16000\n",
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chip->sample_rate_min);
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chip->sample_rate_min = 16000;
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}
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err = pci_request_regions(pci, DRVNAME);
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@ -367,6 +367,7 @@ struct lola {
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/* parameters */
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unsigned int granularity;
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unsigned int sample_rate_min;
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unsigned int sample_rate_max;
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/* flags */
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unsigned int running :1;
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@ -178,14 +178,16 @@ static int lola_pcm_open(struct snd_pcm_substream *substream)
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str->opened = 1;
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runtime->hw = lola_pcm_hw;
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runtime->hw.channels_max = pcm->num_streams - str->index;
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runtime->hw.rate_min = chip->sample_rate_min;
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runtime->hw.rate_max = chip->sample_rate_max;
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snd_pcm_hw_constraint_integer(runtime, SNDRV_PCM_HW_PARAM_PERIODS);
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/* period size = multiple of chip->granularity (8, 16 or 32 frames)
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* use LOLA_GRANULARITY_MAX = 32 for instance
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*/
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snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_SIZE,
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LOLA_GRANULARITY_MAX);
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chip->granularity);
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snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_PERIOD_SIZE,
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LOLA_GRANULARITY_MAX);
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chip->granularity);
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mutex_unlock(&chip->open_mutex);
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return 0;
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}
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