media: vsp1: Clean up DLM objects on error
If there is an error allocating a display list within a DLM object the existing display lists are not free'd, and neither is the DL body pool. Use the existing vsp1_dlm_destroy() function to clean up on error. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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@ -858,8 +858,10 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
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struct vsp1_dl_list *dl;
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dl = vsp1_dl_list_alloc(dlm);
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if (!dl)
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if (!dl) {
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vsp1_dlm_destroy(dlm);
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return NULL;
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}
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list_add_tail(&dl->list, &dlm->free);
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}
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