blk-mq: abstract tag allocation out into sbitmap library
This is a generally useful data structure, so make it available to anyone else who might want to use it. It's also a nice cleanup separating the allocation logic from the rest of the tag handling logic. The code is behind a new Kconfig option, CONFIG_SBITMAP, which is only selected by CONFIG_BLOCK for now. This should be a complete noop functionality-wise. Signed-off-by: Omar Sandoval <osandov@fb.com> Signed-off-by: Jens Axboe <axboe@fb.com>
This commit is contained in:
parent
703fd1c0f1
commit
88459642cb
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@ -2451,6 +2451,7 @@ T: git git://git.kernel.org/pub/scm/linux/kernel/git/axboe/linux-block.git
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S: Maintained
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F: block/
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F: kernel/trace/blktrace.c
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F: lib/sbitmap.c
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BLOCK2MTD DRIVER
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M: Joern Engel <joern@lazybastard.org>
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@ -4,6 +4,7 @@
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menuconfig BLOCK
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bool "Enable the block layer" if EXPERT
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default y
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select SBITMAP
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help
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Provide block layer support for the kernel.
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@ -1,12 +1,7 @@
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/*
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* Fast and scalable bitmap tagging variant. Uses sparser bitmaps spread
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* over multiple cachelines to avoid ping-pong between multiple submitters
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* or submitter and completer. Uses rolling wakeups to avoid falling of
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* the scaling cliff when we run out of tags and have to start putting
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* submitters to sleep.
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*
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* Uses active queue tracking to support fairer distribution of tags
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* between multiple submitters when a shared tag map is used.
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* Tag allocation using scalable bitmaps. Uses active queue tracking to support
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* fairer distribution of tags between multiple submitters when a shared tag map
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* is used.
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*
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* Copyright (C) 2013-2014 Jens Axboe
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*/
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@ -19,40 +14,12 @@
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#include "blk-mq.h"
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#include "blk-mq-tag.h"
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static bool bt_has_free_tags(struct blk_mq_bitmap_tags *bt)
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{
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int i;
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for (i = 0; i < bt->map_nr; i++) {
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struct blk_align_bitmap *bm = &bt->map[i];
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int ret;
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ret = find_first_zero_bit(&bm->word, bm->depth);
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if (ret < bm->depth)
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return true;
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}
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return false;
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}
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bool blk_mq_has_free_tags(struct blk_mq_tags *tags)
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{
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if (!tags)
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return true;
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return bt_has_free_tags(&tags->bitmap_tags);
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}
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static inline int bt_index_inc(int index)
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{
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return (index + 1) & (BT_WAIT_QUEUES - 1);
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}
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static inline void bt_index_atomic_inc(atomic_t *index)
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{
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int old = atomic_read(index);
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int new = bt_index_inc(old);
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atomic_cmpxchg(index, old, new);
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return sbitmap_any_bit_clear(&tags->bitmap_tags.sb);
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}
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/*
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@ -72,29 +39,9 @@ bool __blk_mq_tag_busy(struct blk_mq_hw_ctx *hctx)
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*/
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void blk_mq_tag_wakeup_all(struct blk_mq_tags *tags, bool include_reserve)
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{
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struct blk_mq_bitmap_tags *bt;
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int i, wake_index;
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/*
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* Make sure all changes prior to this are visible from other CPUs.
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*/
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smp_mb();
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bt = &tags->bitmap_tags;
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wake_index = atomic_read(&bt->wake_index);
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for (i = 0; i < BT_WAIT_QUEUES; i++) {
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struct bt_wait_state *bs = &bt->bs[wake_index];
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if (waitqueue_active(&bs->wait))
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wake_up(&bs->wait);
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wake_index = bt_index_inc(wake_index);
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}
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if (include_reserve) {
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bt = &tags->breserved_tags;
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if (waitqueue_active(&bt->bs[0].wait))
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wake_up(&bt->bs[0].wait);
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}
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sbitmap_queue_wake_all(&tags->bitmap_tags);
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if (include_reserve)
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sbitmap_queue_wake_all(&tags->breserved_tags);
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}
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/*
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@ -118,7 +65,7 @@ void __blk_mq_tag_idle(struct blk_mq_hw_ctx *hctx)
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* and attempt to provide a fair share of the tag depth for each of them.
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*/
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static inline bool hctx_may_queue(struct blk_mq_hw_ctx *hctx,
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struct blk_mq_bitmap_tags *bt)
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struct sbitmap_queue *bt)
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{
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unsigned int depth, users;
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@ -130,7 +77,7 @@ static inline bool hctx_may_queue(struct blk_mq_hw_ctx *hctx,
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/*
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* Don't try dividing an ant
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*/
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if (bt->depth == 1)
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if (bt->sb.depth == 1)
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return true;
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users = atomic_read(&hctx->tags->active_queues);
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@ -140,127 +87,42 @@ static inline bool hctx_may_queue(struct blk_mq_hw_ctx *hctx,
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/*
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* Allow at least some tags
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*/
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depth = max((bt->depth + users - 1) / users, 4U);
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depth = max((bt->sb.depth + users - 1) / users, 4U);
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return atomic_read(&hctx->nr_active) < depth;
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}
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static int __bt_get_word(struct blk_align_bitmap *bm, unsigned int last_tag,
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bool nowrap)
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{
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int tag, org_last_tag = last_tag;
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while (1) {
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tag = find_next_zero_bit(&bm->word, bm->depth, last_tag);
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if (unlikely(tag >= bm->depth)) {
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/*
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* We started with an offset, and we didn't reset the
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* offset to 0 in a failure case, so start from 0 to
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* exhaust the map.
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*/
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if (org_last_tag && last_tag && !nowrap) {
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last_tag = org_last_tag = 0;
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continue;
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}
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return -1;
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}
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if (!test_and_set_bit(tag, &bm->word))
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break;
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last_tag = tag + 1;
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if (last_tag >= bm->depth - 1)
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last_tag = 0;
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}
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return tag;
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}
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#define BT_ALLOC_RR(tags) (tags->alloc_policy == BLK_TAG_ALLOC_RR)
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/*
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* Straight forward bitmap tag implementation, where each bit is a tag
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* (cleared == free, and set == busy). The small twist is using per-cpu
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* last_tag caches, which blk-mq stores in the blk_mq_ctx software queue
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* contexts. This enables us to drastically limit the space searched,
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* without dirtying an extra shared cacheline like we would if we stored
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* the cache value inside the shared blk_mq_bitmap_tags structure. On top
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* of that, each word of tags is in a separate cacheline. This means that
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* multiple users will tend to stick to different cachelines, at least
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* until the map is exhausted.
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*/
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static int __bt_get(struct blk_mq_hw_ctx *hctx, struct blk_mq_bitmap_tags *bt,
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static int __bt_get(struct blk_mq_hw_ctx *hctx, struct sbitmap_queue *bt,
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unsigned int *tag_cache, struct blk_mq_tags *tags)
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{
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unsigned int last_tag, org_last_tag;
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int index, i, tag;
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unsigned int last_tag;
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int tag;
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if (!hctx_may_queue(hctx, bt))
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return -1;
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last_tag = org_last_tag = *tag_cache;
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index = TAG_TO_INDEX(bt, last_tag);
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for (i = 0; i < bt->map_nr; i++) {
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tag = __bt_get_word(&bt->map[index], TAG_TO_BIT(bt, last_tag),
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BT_ALLOC_RR(tags));
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if (tag != -1) {
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tag += (index << bt->bits_per_word);
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goto done;
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}
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/*
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* Jump to next index, and reset the last tag to be the
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* first tag of that index
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*/
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index++;
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last_tag = (index << bt->bits_per_word);
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if (index >= bt->map_nr) {
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index = 0;
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last_tag = 0;
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}
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}
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last_tag = *tag_cache;
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tag = sbitmap_get(&bt->sb, last_tag, BT_ALLOC_RR(tags));
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if (tag == -1) {
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*tag_cache = 0;
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return -1;
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/*
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* Only update the cache from the allocation path, if we ended
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* up using the specific cached tag.
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*/
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done:
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if (tag == org_last_tag || unlikely(BT_ALLOC_RR(tags))) {
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} else if (tag == last_tag || unlikely(BT_ALLOC_RR(tags))) {
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last_tag = tag + 1;
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if (last_tag >= bt->depth - 1)
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if (last_tag >= bt->sb.depth - 1)
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last_tag = 0;
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*tag_cache = last_tag;
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}
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return tag;
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}
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static struct bt_wait_state *bt_wait_ptr(struct blk_mq_bitmap_tags *bt,
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struct blk_mq_hw_ctx *hctx)
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{
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struct bt_wait_state *bs;
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int wait_index;
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if (!hctx)
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return &bt->bs[0];
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wait_index = atomic_read(&hctx->wait_index);
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bs = &bt->bs[wait_index];
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bt_index_atomic_inc(&hctx->wait_index);
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return bs;
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}
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static int bt_get(struct blk_mq_alloc_data *data,
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struct blk_mq_bitmap_tags *bt,
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struct sbitmap_queue *bt,
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struct blk_mq_hw_ctx *hctx,
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unsigned int *last_tag, struct blk_mq_tags *tags)
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{
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struct bt_wait_state *bs;
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struct sbq_wait_state *ws;
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DEFINE_WAIT(wait);
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int tag;
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if (data->flags & BLK_MQ_REQ_NOWAIT)
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return -1;
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bs = bt_wait_ptr(bt, hctx);
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ws = bt_wait_ptr(bt, hctx);
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do {
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prepare_to_wait(&bs->wait, &wait, TASK_UNINTERRUPTIBLE);
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prepare_to_wait(&ws->wait, &wait, TASK_UNINTERRUPTIBLE);
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tag = __bt_get(hctx, bt, last_tag, tags);
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if (tag != -1)
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hctx = data->hctx;
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bt = &hctx->tags->bitmap_tags;
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}
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finish_wait(&bs->wait, &wait);
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bs = bt_wait_ptr(bt, hctx);
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finish_wait(&ws->wait, &wait);
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ws = bt_wait_ptr(bt, hctx);
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} while (1);
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finish_wait(&bs->wait, &wait);
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finish_wait(&ws->wait, &wait);
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return tag;
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}
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@ -354,53 +216,6 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
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return __blk_mq_get_tag(data);
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}
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static struct bt_wait_state *bt_wake_ptr(struct blk_mq_bitmap_tags *bt)
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{
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int i, wake_index;
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wake_index = atomic_read(&bt->wake_index);
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for (i = 0; i < BT_WAIT_QUEUES; i++) {
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struct bt_wait_state *bs = &bt->bs[wake_index];
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if (waitqueue_active(&bs->wait)) {
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int o = atomic_read(&bt->wake_index);
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if (wake_index != o)
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atomic_cmpxchg(&bt->wake_index, o, wake_index);
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return bs;
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}
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wake_index = bt_index_inc(wake_index);
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}
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return NULL;
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}
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static void bt_clear_tag(struct blk_mq_bitmap_tags *bt, unsigned int tag)
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{
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const int index = TAG_TO_INDEX(bt, tag);
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struct bt_wait_state *bs;
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int wait_cnt;
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clear_bit(TAG_TO_BIT(bt, tag), &bt->map[index].word);
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/* Ensure that the wait list checks occur after clear_bit(). */
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smp_mb();
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bs = bt_wake_ptr(bt);
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if (!bs)
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return;
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wait_cnt = atomic_dec_return(&bs->wait_cnt);
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if (unlikely(wait_cnt < 0))
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wait_cnt = atomic_inc_return(&bs->wait_cnt);
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if (wait_cnt == 0) {
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atomic_add(bt->wake_cnt, &bs->wait_cnt);
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bt_index_atomic_inc(&bt->wake_index);
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wake_up(&bs->wait);
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}
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}
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void blk_mq_put_tag(struct blk_mq_hw_ctx *hctx, unsigned int tag,
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unsigned int *last_tag)
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{
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@ -410,67 +225,94 @@ void blk_mq_put_tag(struct blk_mq_hw_ctx *hctx, unsigned int tag,
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const int real_tag = tag - tags->nr_reserved_tags;
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BUG_ON(real_tag >= tags->nr_tags);
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bt_clear_tag(&tags->bitmap_tags, real_tag);
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sbitmap_queue_clear(&tags->bitmap_tags, real_tag);
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if (likely(tags->alloc_policy == BLK_TAG_ALLOC_FIFO))
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*last_tag = real_tag;
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} else {
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BUG_ON(tag >= tags->nr_reserved_tags);
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bt_clear_tag(&tags->breserved_tags, tag);
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sbitmap_queue_clear(&tags->breserved_tags, tag);
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}
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}
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static void bt_for_each(struct blk_mq_hw_ctx *hctx,
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struct blk_mq_bitmap_tags *bt, unsigned int off,
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struct bt_iter_data {
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struct blk_mq_hw_ctx *hctx;
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busy_iter_fn *fn;
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void *data;
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bool reserved;
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};
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static bool bt_iter(struct sbitmap *bitmap, unsigned int bitnr, void *data)
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{
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struct bt_iter_data *iter_data = data;
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struct blk_mq_hw_ctx *hctx = iter_data->hctx;
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struct blk_mq_tags *tags = hctx->tags;
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bool reserved = iter_data->reserved;
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struct request *rq;
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if (!reserved)
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bitnr += tags->nr_reserved_tags;
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rq = tags->rqs[bitnr];
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if (rq->q == hctx->queue)
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iter_data->fn(hctx, rq, iter_data->data, reserved);
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return true;
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}
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static void bt_for_each(struct blk_mq_hw_ctx *hctx, struct sbitmap_queue *bt,
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busy_iter_fn *fn, void *data, bool reserved)
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{
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struct bt_iter_data iter_data = {
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.hctx = hctx,
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.fn = fn,
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.data = data,
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.reserved = reserved,
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};
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sbitmap_for_each_set(&bt->sb, bt_iter, &iter_data);
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}
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struct bt_tags_iter_data {
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struct blk_mq_tags *tags;
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busy_tag_iter_fn *fn;
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void *data;
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bool reserved;
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};
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static bool bt_tags_iter(struct sbitmap *bitmap, unsigned int bitnr, void *data)
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{
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struct bt_tags_iter_data *iter_data = data;
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struct blk_mq_tags *tags = iter_data->tags;
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bool reserved = iter_data->reserved;
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struct request *rq;
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int bit, i;
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for (i = 0; i < bt->map_nr; i++) {
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struct blk_align_bitmap *bm = &bt->map[i];
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if (!reserved)
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bitnr += tags->nr_reserved_tags;
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rq = tags->rqs[bitnr];
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for (bit = find_first_bit(&bm->word, bm->depth);
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bit < bm->depth;
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bit = find_next_bit(&bm->word, bm->depth, bit + 1)) {
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rq = hctx->tags->rqs[off + bit];
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if (rq->q == hctx->queue)
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fn(hctx, rq, data, reserved);
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iter_data->fn(rq, iter_data->data, reserved);
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return true;
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}
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off += (1 << bt->bits_per_word);
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}
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}
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static void bt_tags_for_each(struct blk_mq_tags *tags,
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struct blk_mq_bitmap_tags *bt, unsigned int off,
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static void bt_tags_for_each(struct blk_mq_tags *tags, struct sbitmap_queue *bt,
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busy_tag_iter_fn *fn, void *data, bool reserved)
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{
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struct request *rq;
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int bit, i;
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struct bt_tags_iter_data iter_data = {
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.tags = tags,
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.fn = fn,
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.data = data,
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.reserved = reserved,
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};
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if (!tags->rqs)
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return;
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for (i = 0; i < bt->map_nr; i++) {
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struct blk_align_bitmap *bm = &bt->map[i];
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for (bit = find_first_bit(&bm->word, bm->depth);
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bit < bm->depth;
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bit = find_next_bit(&bm->word, bm->depth, bit + 1)) {
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rq = tags->rqs[off + bit];
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fn(rq, data, reserved);
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}
|
||||
|
||||
off += (1 << bt->bits_per_word);
|
||||
}
|
||||
if (tags->rqs)
|
||||
sbitmap_for_each_set(&bt->sb, bt_tags_iter, &iter_data);
|
||||
}
|
||||
|
||||
static void blk_mq_all_tag_busy_iter(struct blk_mq_tags *tags,
|
||||
busy_tag_iter_fn *fn, void *priv)
|
||||
{
|
||||
if (tags->nr_reserved_tags)
|
||||
bt_tags_for_each(tags, &tags->breserved_tags, 0, fn, priv, true);
|
||||
bt_tags_for_each(tags, &tags->bitmap_tags, tags->nr_reserved_tags, fn, priv,
|
||||
false);
|
||||
bt_tags_for_each(tags, &tags->breserved_tags, fn, priv, true);
|
||||
bt_tags_for_each(tags, &tags->bitmap_tags, fn, priv, false);
|
||||
}
|
||||
|
||||
void blk_mq_tagset_busy_iter(struct blk_mq_tag_set *tagset,
|
||||
|
@ -529,107 +371,20 @@ void blk_mq_queue_tag_busy_iter(struct request_queue *q, busy_iter_fn *fn,
|
|||
continue;
|
||||
|
||||
if (tags->nr_reserved_tags)
|
||||
bt_for_each(hctx, &tags->breserved_tags, 0, fn, priv, true);
|
||||
bt_for_each(hctx, &tags->bitmap_tags, tags->nr_reserved_tags, fn, priv,
|
||||
false);
|
||||
bt_for_each(hctx, &tags->breserved_tags, fn, priv, true);
|
||||
bt_for_each(hctx, &tags->bitmap_tags, fn, priv, false);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static unsigned int bt_unused_tags(struct blk_mq_bitmap_tags *bt)
|
||||
static unsigned int bt_unused_tags(const struct sbitmap_queue *bt)
|
||||
{
|
||||
unsigned int i, used;
|
||||
|
||||
for (i = 0, used = 0; i < bt->map_nr; i++) {
|
||||
struct blk_align_bitmap *bm = &bt->map[i];
|
||||
|
||||
used += bitmap_weight(&bm->word, bm->depth);
|
||||
return bt->sb.depth - sbitmap_weight(&bt->sb);
|
||||
}
|
||||
|
||||
return bt->depth - used;
|
||||
}
|
||||
|
||||
static void bt_update_count(struct blk_mq_bitmap_tags *bt,
|
||||
unsigned int depth)
|
||||
static int bt_alloc(struct sbitmap_queue *bt, unsigned int depth, int node)
|
||||
{
|
||||
unsigned int tags_per_word = 1U << bt->bits_per_word;
|
||||
unsigned int map_depth = depth;
|
||||
|
||||
if (depth) {
|
||||
int i;
|
||||
|
||||
for (i = 0; i < bt->map_nr; i++) {
|
||||
bt->map[i].depth = min(map_depth, tags_per_word);
|
||||
map_depth -= bt->map[i].depth;
|
||||
}
|
||||
}
|
||||
|
||||
bt->wake_cnt = BT_WAIT_BATCH;
|
||||
if (bt->wake_cnt > depth / BT_WAIT_QUEUES)
|
||||
bt->wake_cnt = max(1U, depth / BT_WAIT_QUEUES);
|
||||
|
||||
bt->depth = depth;
|
||||
}
|
||||
|
||||
static int bt_alloc(struct blk_mq_bitmap_tags *bt, unsigned int depth,
|
||||
int node, bool reserved)
|
||||
{
|
||||
int i;
|
||||
|
||||
bt->bits_per_word = ilog2(BITS_PER_LONG);
|
||||
|
||||
/*
|
||||
* Depth can be zero for reserved tags, that's not a failure
|
||||
* condition.
|
||||
*/
|
||||
if (depth) {
|
||||
unsigned int nr, tags_per_word;
|
||||
|
||||
tags_per_word = (1 << bt->bits_per_word);
|
||||
|
||||
/*
|
||||
* If the tag space is small, shrink the number of tags
|
||||
* per word so we spread over a few cachelines, at least.
|
||||
* If less than 4 tags, just forget about it, it's not
|
||||
* going to work optimally anyway.
|
||||
*/
|
||||
if (depth >= 4) {
|
||||
while (tags_per_word * 4 > depth) {
|
||||
bt->bits_per_word--;
|
||||
tags_per_word = (1 << bt->bits_per_word);
|
||||
}
|
||||
}
|
||||
|
||||
nr = ALIGN(depth, tags_per_word) / tags_per_word;
|
||||
bt->map = kzalloc_node(nr * sizeof(struct blk_align_bitmap),
|
||||
GFP_KERNEL, node);
|
||||
if (!bt->map)
|
||||
return -ENOMEM;
|
||||
|
||||
bt->map_nr = nr;
|
||||
}
|
||||
|
||||
bt->bs = kzalloc(BT_WAIT_QUEUES * sizeof(*bt->bs), GFP_KERNEL);
|
||||
if (!bt->bs) {
|
||||
kfree(bt->map);
|
||||
bt->map = NULL;
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
bt_update_count(bt, depth);
|
||||
|
||||
for (i = 0; i < BT_WAIT_QUEUES; i++) {
|
||||
init_waitqueue_head(&bt->bs[i].wait);
|
||||
atomic_set(&bt->bs[i].wait_cnt, bt->wake_cnt);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void bt_free(struct blk_mq_bitmap_tags *bt)
|
||||
{
|
||||
kfree(bt->map);
|
||||
kfree(bt->bs);
|
||||
return sbitmap_queue_init_node(bt, depth, -1, GFP_KERNEL, node);
|
||||
}
|
||||
|
||||
static struct blk_mq_tags *blk_mq_init_bitmap_tags(struct blk_mq_tags *tags,
|
||||
|
@ -639,14 +394,15 @@ static struct blk_mq_tags *blk_mq_init_bitmap_tags(struct blk_mq_tags *tags,
|
|||
|
||||
tags->alloc_policy = alloc_policy;
|
||||
|
||||
if (bt_alloc(&tags->bitmap_tags, depth, node, false))
|
||||
goto enomem;
|
||||
if (bt_alloc(&tags->breserved_tags, tags->nr_reserved_tags, node, true))
|
||||
goto enomem;
|
||||
if (bt_alloc(&tags->bitmap_tags, depth, node))
|
||||
goto free_tags;
|
||||
if (bt_alloc(&tags->breserved_tags, tags->nr_reserved_tags, node))
|
||||
goto free_bitmap_tags;
|
||||
|
||||
return tags;
|
||||
enomem:
|
||||
bt_free(&tags->bitmap_tags);
|
||||
free_bitmap_tags:
|
||||
sbitmap_queue_free(&tags->bitmap_tags);
|
||||
free_tags:
|
||||
kfree(tags);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -679,8 +435,8 @@ struct blk_mq_tags *blk_mq_init_tags(unsigned int total_tags,
|
|||
|
||||
void blk_mq_free_tags(struct blk_mq_tags *tags)
|
||||
{
|
||||
bt_free(&tags->bitmap_tags);
|
||||
bt_free(&tags->breserved_tags);
|
||||
sbitmap_queue_free(&tags->bitmap_tags);
|
||||
sbitmap_queue_free(&tags->breserved_tags);
|
||||
free_cpumask_var(tags->cpumask);
|
||||
kfree(tags);
|
||||
}
|
||||
|
@ -702,7 +458,8 @@ int blk_mq_tag_update_depth(struct blk_mq_tags *tags, unsigned int tdepth)
|
|||
* Don't need (or can't) update reserved tags here, they remain
|
||||
* static and should never need resizing.
|
||||
*/
|
||||
bt_update_count(&tags->bitmap_tags, tdepth);
|
||||
sbitmap_queue_resize(&tags->bitmap_tags, tdepth);
|
||||
|
||||
blk_mq_tag_wakeup_all(tags, false);
|
||||
return 0;
|
||||
}
|
||||
|
@ -746,7 +503,7 @@ ssize_t blk_mq_tag_sysfs_show(struct blk_mq_tags *tags, char *page)
|
|||
page += sprintf(page, "nr_tags=%u, reserved_tags=%u, "
|
||||
"bits_per_word=%u\n",
|
||||
tags->nr_tags, tags->nr_reserved_tags,
|
||||
tags->bitmap_tags.bits_per_word);
|
||||
1U << tags->bitmap_tags.sb.shift);
|
||||
|
||||
free = bt_unused_tags(&tags->bitmap_tags);
|
||||
res = bt_unused_tags(&tags->breserved_tags);
|
||||
|
|
|
@ -3,31 +3,6 @@
|
|||
|
||||
#include "blk-mq.h"
|
||||
|
||||
enum {
|
||||
BT_WAIT_QUEUES = 8,
|
||||
BT_WAIT_BATCH = 8,
|
||||
};
|
||||
|
||||
struct bt_wait_state {
|
||||
atomic_t wait_cnt;
|
||||
wait_queue_head_t wait;
|
||||
} ____cacheline_aligned_in_smp;
|
||||
|
||||
#define TAG_TO_INDEX(bt, tag) ((tag) >> (bt)->bits_per_word)
|
||||
#define TAG_TO_BIT(bt, tag) ((tag) & ((1 << (bt)->bits_per_word) - 1))
|
||||
|
||||
struct blk_mq_bitmap_tags {
|
||||
unsigned int depth;
|
||||
unsigned int wake_cnt;
|
||||
unsigned int bits_per_word;
|
||||
|
||||
unsigned int map_nr;
|
||||
struct blk_align_bitmap *map;
|
||||
|
||||
atomic_t wake_index;
|
||||
struct bt_wait_state *bs;
|
||||
};
|
||||
|
||||
/*
|
||||
* Tag address space map.
|
||||
*/
|
||||
|
@ -37,8 +12,8 @@ struct blk_mq_tags {
|
|||
|
||||
atomic_t active_queues;
|
||||
|
||||
struct blk_mq_bitmap_tags bitmap_tags;
|
||||
struct blk_mq_bitmap_tags breserved_tags;
|
||||
struct sbitmap_queue bitmap_tags;
|
||||
struct sbitmap_queue breserved_tags;
|
||||
|
||||
struct request **rqs;
|
||||
struct list_head page_list;
|
||||
|
@ -61,6 +36,14 @@ extern void blk_mq_tag_wakeup_all(struct blk_mq_tags *tags, bool);
|
|||
void blk_mq_queue_tag_busy_iter(struct request_queue *q, busy_iter_fn *fn,
|
||||
void *priv);
|
||||
|
||||
static inline struct sbq_wait_state *bt_wait_ptr(struct sbitmap_queue *bt,
|
||||
struct blk_mq_hw_ctx *hctx)
|
||||
{
|
||||
if (!hctx)
|
||||
return &bt->ws[0];
|
||||
return sbq_wait_ptr(bt, &hctx->wait_index);
|
||||
}
|
||||
|
||||
enum {
|
||||
BLK_MQ_TAG_CACHE_MIN = 1,
|
||||
BLK_MQ_TAG_CACHE_MAX = 64,
|
||||
|
|
112
block/blk-mq.c
112
block/blk-mq.c
|
@ -41,42 +41,23 @@ static void __blk_mq_run_hw_queue(struct blk_mq_hw_ctx *hctx);
|
|||
*/
|
||||
static bool blk_mq_hctx_has_pending(struct blk_mq_hw_ctx *hctx)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
for (i = 0; i < hctx->ctx_map.size; i++)
|
||||
if (hctx->ctx_map.map[i].word)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
return sbitmap_any_bit_set(&hctx->ctx_map);
|
||||
}
|
||||
|
||||
static inline struct blk_align_bitmap *get_bm(struct blk_mq_hw_ctx *hctx,
|
||||
struct blk_mq_ctx *ctx)
|
||||
{
|
||||
return &hctx->ctx_map.map[ctx->index_hw / hctx->ctx_map.bits_per_word];
|
||||
}
|
||||
|
||||
#define CTX_TO_BIT(hctx, ctx) \
|
||||
((ctx)->index_hw & ((hctx)->ctx_map.bits_per_word - 1))
|
||||
|
||||
/*
|
||||
* Mark this ctx as having pending work in this hardware queue
|
||||
*/
|
||||
static void blk_mq_hctx_mark_pending(struct blk_mq_hw_ctx *hctx,
|
||||
struct blk_mq_ctx *ctx)
|
||||
{
|
||||
struct blk_align_bitmap *bm = get_bm(hctx, ctx);
|
||||
|
||||
if (!test_bit(CTX_TO_BIT(hctx, ctx), &bm->word))
|
||||
set_bit(CTX_TO_BIT(hctx, ctx), &bm->word);
|
||||
if (!sbitmap_test_bit(&hctx->ctx_map, ctx->index_hw))
|
||||
sbitmap_set_bit(&hctx->ctx_map, ctx->index_hw);
|
||||
}
|
||||
|
||||
static void blk_mq_hctx_clear_pending(struct blk_mq_hw_ctx *hctx,
|
||||
struct blk_mq_ctx *ctx)
|
||||
{
|
||||
struct blk_align_bitmap *bm = get_bm(hctx, ctx);
|
||||
|
||||
clear_bit(CTX_TO_BIT(hctx, ctx), &bm->word);
|
||||
sbitmap_clear_bit(&hctx->ctx_map, ctx->index_hw);
|
||||
}
|
||||
|
||||
void blk_mq_freeze_queue_start(struct request_queue *q)
|
||||
|
@ -755,38 +736,36 @@ static bool blk_mq_attempt_merge(struct request_queue *q,
|
|||
return false;
|
||||
}
|
||||
|
||||
struct flush_busy_ctx_data {
|
||||
struct blk_mq_hw_ctx *hctx;
|
||||
struct list_head *list;
|
||||
};
|
||||
|
||||
static bool flush_busy_ctx(struct sbitmap *sb, unsigned int bitnr, void *data)
|
||||
{
|
||||
struct flush_busy_ctx_data *flush_data = data;
|
||||
struct blk_mq_hw_ctx *hctx = flush_data->hctx;
|
||||
struct blk_mq_ctx *ctx = hctx->ctxs[bitnr];
|
||||
|
||||
sbitmap_clear_bit(sb, bitnr);
|
||||
spin_lock(&ctx->lock);
|
||||
list_splice_tail_init(&ctx->rq_list, flush_data->list);
|
||||
spin_unlock(&ctx->lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
* Process software queues that have been marked busy, splicing them
|
||||
* to the for-dispatch
|
||||
*/
|
||||
static void flush_busy_ctxs(struct blk_mq_hw_ctx *hctx, struct list_head *list)
|
||||
{
|
||||
struct blk_mq_ctx *ctx;
|
||||
int i;
|
||||
struct flush_busy_ctx_data data = {
|
||||
.hctx = hctx,
|
||||
.list = list,
|
||||
};
|
||||
|
||||
for (i = 0; i < hctx->ctx_map.size; i++) {
|
||||
struct blk_align_bitmap *bm = &hctx->ctx_map.map[i];
|
||||
unsigned int off, bit;
|
||||
|
||||
if (!bm->word)
|
||||
continue;
|
||||
|
||||
bit = 0;
|
||||
off = i * hctx->ctx_map.bits_per_word;
|
||||
do {
|
||||
bit = find_next_bit(&bm->word, bm->depth, bit);
|
||||
if (bit >= bm->depth)
|
||||
break;
|
||||
|
||||
ctx = hctx->ctxs[bit + off];
|
||||
clear_bit(bit, &bm->word);
|
||||
spin_lock(&ctx->lock);
|
||||
list_splice_tail_init(&ctx->rq_list, list);
|
||||
spin_unlock(&ctx->lock);
|
||||
|
||||
bit++;
|
||||
} while (1);
|
||||
}
|
||||
sbitmap_for_each_set(&hctx->ctx_map, flush_busy_ctx, &data);
|
||||
}
|
||||
|
||||
static inline unsigned int queued_to_index(unsigned int queued)
|
||||
|
@ -1609,32 +1588,6 @@ fail:
|
|||
return NULL;
|
||||
}
|
||||
|
||||
static void blk_mq_free_bitmap(struct blk_mq_ctxmap *bitmap)
|
||||
{
|
||||
kfree(bitmap->map);
|
||||
}
|
||||
|
||||
static int blk_mq_alloc_bitmap(struct blk_mq_ctxmap *bitmap, int node)
|
||||
{
|
||||
unsigned int bpw = 8, total, num_maps, i;
|
||||
|
||||
bitmap->bits_per_word = bpw;
|
||||
|
||||
num_maps = ALIGN(nr_cpu_ids, bpw) / bpw;
|
||||
bitmap->map = kzalloc_node(num_maps * sizeof(struct blk_align_bitmap),
|
||||
GFP_KERNEL, node);
|
||||
if (!bitmap->map)
|
||||
return -ENOMEM;
|
||||
|
||||
total = nr_cpu_ids;
|
||||
for (i = 0; i < num_maps; i++) {
|
||||
bitmap->map[i].depth = min(total, bitmap->bits_per_word);
|
||||
total -= bitmap->map[i].depth;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* 'cpu' is going away. splice any existing rq_list entries from this
|
||||
* software queue to the hw queue dispatch list, and ensure that it
|
||||
|
@ -1700,7 +1653,7 @@ static void blk_mq_exit_hctx(struct request_queue *q,
|
|||
|
||||
blk_mq_unregister_cpu_notifier(&hctx->cpu_notifier);
|
||||
blk_free_flush_queue(hctx->fq);
|
||||
blk_mq_free_bitmap(&hctx->ctx_map);
|
||||
sbitmap_free(&hctx->ctx_map);
|
||||
}
|
||||
|
||||
static void blk_mq_exit_hw_queues(struct request_queue *q,
|
||||
|
@ -1760,7 +1713,8 @@ static int blk_mq_init_hctx(struct request_queue *q,
|
|||
if (!hctx->ctxs)
|
||||
goto unregister_cpu_notifier;
|
||||
|
||||
if (blk_mq_alloc_bitmap(&hctx->ctx_map, node))
|
||||
if (sbitmap_init_node(&hctx->ctx_map, nr_cpu_ids, ilog2(8), GFP_KERNEL,
|
||||
node))
|
||||
goto free_ctxs;
|
||||
|
||||
hctx->nr_ctx = 0;
|
||||
|
@ -1787,7 +1741,7 @@ static int blk_mq_init_hctx(struct request_queue *q,
|
|||
if (set->ops->exit_hctx)
|
||||
set->ops->exit_hctx(hctx, hctx_idx);
|
||||
free_bitmap:
|
||||
blk_mq_free_bitmap(&hctx->ctx_map);
|
||||
sbitmap_free(&hctx->ctx_map);
|
||||
free_ctxs:
|
||||
kfree(hctx->ctxs);
|
||||
unregister_cpu_notifier:
|
||||
|
@ -1863,8 +1817,6 @@ static void blk_mq_map_swqueue(struct request_queue *q,
|
|||
mutex_unlock(&q->sysfs_lock);
|
||||
|
||||
queue_for_each_hw_ctx(q, hctx, i) {
|
||||
struct blk_mq_ctxmap *map = &hctx->ctx_map;
|
||||
|
||||
/*
|
||||
* If no software queues are mapped to this hardware queue,
|
||||
* disable it and free the request entries.
|
||||
|
@ -1890,7 +1842,7 @@ static void blk_mq_map_swqueue(struct request_queue *q,
|
|||
* This is more accurate and more efficient than looping
|
||||
* over all possibly mapped software queues.
|
||||
*/
|
||||
map->size = DIV_ROUND_UP(hctx->nr_ctx, map->bits_per_word);
|
||||
sbitmap_resize(&hctx->ctx_map, hctx->nr_ctx);
|
||||
|
||||
/*
|
||||
* Initialize batch roundrobin counts
|
||||
|
|
|
@ -63,15 +63,6 @@ extern void blk_mq_rq_timed_out(struct request *req, bool reserved);
|
|||
|
||||
void blk_mq_release(struct request_queue *q);
|
||||
|
||||
/*
|
||||
* Basic implementation of sparser bitmap, allowing the user to spread
|
||||
* the bits over more cachelines.
|
||||
*/
|
||||
struct blk_align_bitmap {
|
||||
unsigned long word;
|
||||
unsigned long depth;
|
||||
} ____cacheline_aligned_in_smp;
|
||||
|
||||
static inline struct blk_mq_ctx *__blk_mq_get_ctx(struct request_queue *q,
|
||||
unsigned int cpu)
|
||||
{
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define BLK_MQ_H
|
||||
|
||||
#include <linux/blkdev.h>
|
||||
#include <linux/sbitmap.h>
|
||||
|
||||
struct blk_mq_tags;
|
||||
struct blk_flush_queue;
|
||||
|
@ -12,12 +13,6 @@ struct blk_mq_cpu_notifier {
|
|||
int (*notify)(void *data, unsigned long action, unsigned int cpu);
|
||||
};
|
||||
|
||||
struct blk_mq_ctxmap {
|
||||
unsigned int size;
|
||||
unsigned int bits_per_word;
|
||||
struct blk_align_bitmap *map;
|
||||
};
|
||||
|
||||
struct blk_mq_hw_ctx {
|
||||
struct {
|
||||
spinlock_t lock;
|
||||
|
@ -37,7 +32,7 @@ struct blk_mq_hw_ctx {
|
|||
|
||||
void *driver_data;
|
||||
|
||||
struct blk_mq_ctxmap ctx_map;
|
||||
struct sbitmap ctx_map;
|
||||
|
||||
struct blk_mq_ctx **ctxs;
|
||||
unsigned int nr_ctx;
|
||||
|
|
|
@ -0,0 +1,327 @@
|
|||
/*
|
||||
* Fast and scalable bitmaps.
|
||||
*
|
||||
* Copyright (C) 2016 Facebook
|
||||
* Copyright (C) 2013-2014 Jens Axboe
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public
|
||||
* License v2 as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __LINUX_SCALE_BITMAP_H
|
||||
#define __LINUX_SCALE_BITMAP_H
|
||||
|
||||
#include <linux/kernel.h>
|
||||
#include <linux/slab.h>
|
||||
|
||||
/**
|
||||
* struct sbitmap_word - Word in a &struct sbitmap.
|
||||
*/
|
||||
struct sbitmap_word {
|
||||
/**
|
||||
* @word: The bitmap word itself.
|
||||
*/
|
||||
unsigned long word;
|
||||
|
||||
/**
|
||||
* @depth: Number of bits being used in @word.
|
||||
*/
|
||||
unsigned long depth;
|
||||
} ____cacheline_aligned_in_smp;
|
||||
|
||||
/**
|
||||
* struct sbitmap - Scalable bitmap.
|
||||
*
|
||||
* A &struct sbitmap is spread over multiple cachelines to avoid ping-pong. This
|
||||
* trades off higher memory usage for better scalability.
|
||||
*/
|
||||
struct sbitmap {
|
||||
/**
|
||||
* @depth: Number of bits used in the whole bitmap.
|
||||
*/
|
||||
unsigned int depth;
|
||||
|
||||
/**
|
||||
* @shift: log2(number of bits used per word)
|
||||
*/
|
||||
unsigned int shift;
|
||||
|
||||
/**
|
||||
* @map_nr: Number of words (cachelines) being used for the bitmap.
|
||||
*/
|
||||
unsigned int map_nr;
|
||||
|
||||
/**
|
||||
* @map: Allocated bitmap.
|
||||
*/
|
||||
struct sbitmap_word *map;
|
||||
};
|
||||
|
||||
#define SBQ_WAIT_QUEUES 8
|
||||
#define SBQ_WAKE_BATCH 8
|
||||
|
||||
/**
|
||||
* struct sbq_wait_state - Wait queue in a &struct sbitmap_queue.
|
||||
*/
|
||||
struct sbq_wait_state {
|
||||
/**
|
||||
* @wait_cnt: Number of frees remaining before we wake up.
|
||||
*/
|
||||
atomic_t wait_cnt;
|
||||
|
||||
/**
|
||||
* @wait: Wait queue.
|
||||
*/
|
||||
wait_queue_head_t wait;
|
||||
} ____cacheline_aligned_in_smp;
|
||||
|
||||
/**
|
||||
* struct sbitmap_queue - Scalable bitmap with the added ability to wait on free
|
||||
* bits.
|
||||
*
|
||||
* A &struct sbitmap_queue uses multiple wait queues and rolling wakeups to
|
||||
* avoid contention on the wait queue spinlock. This ensures that we don't hit a
|
||||
* scalability wall when we run out of free bits and have to start putting tasks
|
||||
* to sleep.
|
||||
*/
|
||||
struct sbitmap_queue {
|
||||
/**
|
||||
* @sb: Scalable bitmap.
|
||||
*/
|
||||
struct sbitmap sb;
|
||||
|
||||
/**
|
||||
* @wake_batch: Number of bits which must be freed before we wake up any
|
||||
* waiters.
|
||||
*/
|
||||
unsigned int wake_batch;
|
||||
|
||||
/**
|
||||
* @wake_index: Next wait queue in @ws to wake up.
|
||||
*/
|
||||
atomic_t wake_index;
|
||||
|
||||
/**
|
||||
* @ws: Wait queues.
|
||||
*/
|
||||
struct sbq_wait_state *ws;
|
||||
};
|
||||
|
||||
/**
|
||||
* sbitmap_init_node() - Initialize a &struct sbitmap on a specific memory node.
|
||||
* @sb: Bitmap to initialize.
|
||||
* @depth: Number of bits to allocate.
|
||||
* @shift: Use 2^@shift bits per word in the bitmap; if a negative number if
|
||||
* given, a good default is chosen.
|
||||
* @flags: Allocation flags.
|
||||
* @node: Memory node to allocate on.
|
||||
*
|
||||
* Return: Zero on success or negative errno on failure.
|
||||
*/
|
||||
int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
|
||||
gfp_t flags, int node);
|
||||
|
||||
/**
|
||||
* sbitmap_free() - Free memory used by a &struct sbitmap.
|
||||
* @sb: Bitmap to free.
|
||||
*/
|
||||
static inline void sbitmap_free(struct sbitmap *sb)
|
||||
{
|
||||
kfree(sb->map);
|
||||
sb->map = NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* sbitmap_resize() - Resize a &struct sbitmap.
|
||||
* @sb: Bitmap to resize.
|
||||
* @depth: New number of bits to resize to.
|
||||
*
|
||||
* Doesn't reallocate anything. It's up to the caller to ensure that the new
|
||||
* depth doesn't exceed the depth that the sb was initialized with.
|
||||
*/
|
||||
void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
|
||||
|
||||
/**
|
||||
* sbitmap_get() - Try to allocate a free bit from a &struct sbitmap.
|
||||
* @sb: Bitmap to allocate from.
|
||||
* @alloc_hint: Hint for where to start searching for a free bit.
|
||||
* @round_robin: If true, be stricter about allocation order; always allocate
|
||||
* starting from the last allocated bit. This is less efficient
|
||||
* than the default behavior (false).
|
||||
*
|
||||
* Return: Non-negative allocated bit number if successful, -1 otherwise.
|
||||
*/
|
||||
int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin);
|
||||
|
||||
/**
|
||||
* sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap.
|
||||
* @sb: Bitmap to check.
|
||||
*
|
||||
* Return: true if any bit in the bitmap is set, false otherwise.
|
||||
*/
|
||||
bool sbitmap_any_bit_set(const struct sbitmap *sb);
|
||||
|
||||
/**
|
||||
* sbitmap_any_bit_clear() - Check for an unset bit in a &struct
|
||||
* sbitmap.
|
||||
* @sb: Bitmap to check.
|
||||
*
|
||||
* Return: true if any bit in the bitmap is clear, false otherwise.
|
||||
*/
|
||||
bool sbitmap_any_bit_clear(const struct sbitmap *sb);
|
||||
|
||||
typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *);
|
||||
|
||||
/**
|
||||
* sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap.
|
||||
* @sb: Bitmap to iterate over.
|
||||
* @fn: Callback. Should return true to continue or false to break early.
|
||||
* @data: Pointer to pass to callback.
|
||||
*
|
||||
* This is inline even though it's non-trivial so that the function calls to the
|
||||
* callback will hopefully get optimized away.
|
||||
*/
|
||||
static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn fn,
|
||||
void *data)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
for (i = 0; i < sb->map_nr; i++) {
|
||||
struct sbitmap_word *word = &sb->map[i];
|
||||
unsigned int off, nr;
|
||||
|
||||
if (!word->word)
|
||||
continue;
|
||||
|
||||
nr = 0;
|
||||
off = i << sb->shift;
|
||||
while (1) {
|
||||
nr = find_next_bit(&word->word, word->depth, nr);
|
||||
if (nr >= word->depth)
|
||||
break;
|
||||
|
||||
if (!fn(sb, off + nr, data))
|
||||
return;
|
||||
|
||||
nr++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift)
|
||||
#define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U))
|
||||
|
||||
static inline unsigned long *__sbitmap_word(struct sbitmap *sb,
|
||||
unsigned int bitnr)
|
||||
{
|
||||
return &sb->map[SB_NR_TO_INDEX(sb, bitnr)].word;
|
||||
}
|
||||
|
||||
/* Helpers equivalent to the operations in asm/bitops.h and linux/bitmap.h */
|
||||
|
||||
static inline void sbitmap_set_bit(struct sbitmap *sb, unsigned int bitnr)
|
||||
{
|
||||
set_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
|
||||
}
|
||||
|
||||
static inline void sbitmap_clear_bit(struct sbitmap *sb, unsigned int bitnr)
|
||||
{
|
||||
clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
|
||||
}
|
||||
|
||||
static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr)
|
||||
{
|
||||
return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
|
||||
}
|
||||
|
||||
unsigned int sbitmap_weight(const struct sbitmap *sb);
|
||||
|
||||
/**
|
||||
* sbitmap_queue_init_node() - Initialize a &struct sbitmap_queue on a specific
|
||||
* memory node.
|
||||
* @sbq: Bitmap queue to initialize.
|
||||
* @depth: See sbitmap_init_node().
|
||||
* @shift: See sbitmap_init_node().
|
||||
* @flags: Allocation flags.
|
||||
* @node: Memory node to allocate on.
|
||||
*
|
||||
* Return: Zero on success or negative errno on failure.
|
||||
*/
|
||||
int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
|
||||
int shift, gfp_t flags, int node);
|
||||
|
||||
/**
|
||||
* sbitmap_queue_free() - Free memory used by a &struct sbitmap_queue.
|
||||
*
|
||||
* @sbq: Bitmap queue to free.
|
||||
*/
|
||||
static inline void sbitmap_queue_free(struct sbitmap_queue *sbq)
|
||||
{
|
||||
kfree(sbq->ws);
|
||||
sbitmap_free(&sbq->sb);
|
||||
}
|
||||
|
||||
/**
|
||||
* sbitmap_queue_resize() - Resize a &struct sbitmap_queue.
|
||||
* @sbq: Bitmap queue to resize.
|
||||
* @depth: New number of bits to resize to.
|
||||
*
|
||||
* Like sbitmap_resize(), this doesn't reallocate anything. It has to do
|
||||
* some extra work on the &struct sbitmap_queue, so it's not safe to just
|
||||
* resize the underlying &struct sbitmap.
|
||||
*/
|
||||
void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth);
|
||||
|
||||
/**
|
||||
* sbitmap_queue_clear() - Free an allocated bit and wake up waiters on a
|
||||
* &struct sbitmap_queue.
|
||||
* @sbq: Bitmap to free from.
|
||||
* @nr: Bit number to free.
|
||||
*/
|
||||
void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr);
|
||||
|
||||
static inline int sbq_index_inc(int index)
|
||||
{
|
||||
return (index + 1) & (SBQ_WAIT_QUEUES - 1);
|
||||
}
|
||||
|
||||
static inline void sbq_index_atomic_inc(atomic_t *index)
|
||||
{
|
||||
int old = atomic_read(index);
|
||||
int new = sbq_index_inc(old);
|
||||
atomic_cmpxchg(index, old, new);
|
||||
}
|
||||
|
||||
/**
|
||||
* sbq_wait_ptr() - Get the next wait queue to use for a &struct
|
||||
* sbitmap_queue.
|
||||
* @sbq: Bitmap queue to wait on.
|
||||
* @wait_index: A counter per "user" of @sbq.
|
||||
*/
|
||||
static inline struct sbq_wait_state *sbq_wait_ptr(struct sbitmap_queue *sbq,
|
||||
atomic_t *wait_index)
|
||||
{
|
||||
struct sbq_wait_state *ws;
|
||||
|
||||
ws = &sbq->ws[atomic_read(wait_index)];
|
||||
sbq_index_atomic_inc(wait_index);
|
||||
return ws;
|
||||
}
|
||||
|
||||
/**
|
||||
* sbitmap_queue_wake_all() - Wake up everything waiting on a &struct
|
||||
* sbitmap_queue.
|
||||
* @sbq: Bitmap queue to wake up.
|
||||
*/
|
||||
void sbitmap_queue_wake_all(struct sbitmap_queue *sbq);
|
||||
|
||||
#endif /* __LINUX_SCALE_BITMAP_H */
|
|
@ -550,4 +550,7 @@ config STACKDEPOT
|
|||
bool
|
||||
select STACKTRACE
|
||||
|
||||
config SBITMAP
|
||||
bool
|
||||
|
||||
endmenu
|
||||
|
|
|
@ -228,3 +228,5 @@ obj-$(CONFIG_UCS2_STRING) += ucs2_string.o
|
|||
obj-$(CONFIG_UBSAN) += ubsan.o
|
||||
|
||||
UBSAN_SANITIZE_ubsan.o := n
|
||||
|
||||
obj-$(CONFIG_SBITMAP) += sbitmap.o
|
||||
|
|
|
@ -0,0 +1,301 @@
|
|||
/*
|
||||
* Copyright (C) 2016 Facebook
|
||||
* Copyright (C) 2013-2014 Jens Axboe
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public
|
||||
* License v2 as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <linux/sbitmap.h>
|
||||
|
||||
int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
|
||||
gfp_t flags, int node)
|
||||
{
|
||||
unsigned int bits_per_word;
|
||||
unsigned int i;
|
||||
|
||||
if (shift < 0) {
|
||||
shift = ilog2(BITS_PER_LONG);
|
||||
/*
|
||||
* If the bitmap is small, shrink the number of bits per word so
|
||||
* we spread over a few cachelines, at least. If less than 4
|
||||
* bits, just forget about it, it's not going to work optimally
|
||||
* anyway.
|
||||
*/
|
||||
if (depth >= 4) {
|
||||
while ((4U << shift) > depth)
|
||||
shift--;
|
||||
}
|
||||
}
|
||||
bits_per_word = 1U << shift;
|
||||
if (bits_per_word > BITS_PER_LONG)
|
||||
return -EINVAL;
|
||||
|
||||
sb->shift = shift;
|
||||
sb->depth = depth;
|
||||
sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
|
||||
|
||||
if (depth == 0) {
|
||||
sb->map = NULL;
|
||||
return 0;
|
||||
}
|
||||
|
||||
sb->map = kzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
|
||||
if (!sb->map)
|
||||
return -ENOMEM;
|
||||
|
||||
for (i = 0; i < sb->map_nr; i++) {
|
||||
sb->map[i].depth = min(depth, bits_per_word);
|
||||
depth -= sb->map[i].depth;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_init_node);
|
||||
|
||||
void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
|
||||
{
|
||||
unsigned int bits_per_word = 1U << sb->shift;
|
||||
unsigned int i;
|
||||
|
||||
sb->depth = depth;
|
||||
sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
|
||||
|
||||
for (i = 0; i < sb->map_nr; i++) {
|
||||
sb->map[i].depth = min(depth, bits_per_word);
|
||||
depth -= sb->map[i].depth;
|
||||
}
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_resize);
|
||||
|
||||
static int __sbitmap_get_word(struct sbitmap_word *word, unsigned int hint,
|
||||
bool wrap)
|
||||
{
|
||||
unsigned int orig_hint = hint;
|
||||
int nr;
|
||||
|
||||
while (1) {
|
||||
nr = find_next_zero_bit(&word->word, word->depth, hint);
|
||||
if (unlikely(nr >= word->depth)) {
|
||||
/*
|
||||
* We started with an offset, and we didn't reset the
|
||||
* offset to 0 in a failure case, so start from 0 to
|
||||
* exhaust the map.
|
||||
*/
|
||||
if (orig_hint && hint && wrap) {
|
||||
hint = orig_hint = 0;
|
||||
continue;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!test_and_set_bit(nr, &word->word))
|
||||
break;
|
||||
|
||||
hint = nr + 1;
|
||||
if (hint >= word->depth - 1)
|
||||
hint = 0;
|
||||
}
|
||||
|
||||
return nr;
|
||||
}
|
||||
|
||||
int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
|
||||
{
|
||||
unsigned int i, index;
|
||||
int nr = -1;
|
||||
|
||||
index = SB_NR_TO_INDEX(sb, alloc_hint);
|
||||
|
||||
for (i = 0; i < sb->map_nr; i++) {
|
||||
nr = __sbitmap_get_word(&sb->map[index],
|
||||
SB_NR_TO_BIT(sb, alloc_hint),
|
||||
!round_robin);
|
||||
if (nr != -1) {
|
||||
nr += index << sb->shift;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Jump to next index. */
|
||||
index++;
|
||||
alloc_hint = index << sb->shift;
|
||||
|
||||
if (index >= sb->map_nr) {
|
||||
index = 0;
|
||||
alloc_hint = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return nr;
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_get);
|
||||
|
||||
bool sbitmap_any_bit_set(const struct sbitmap *sb)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
for (i = 0; i < sb->map_nr; i++) {
|
||||
if (sb->map[i].word)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
|
||||
|
||||
bool sbitmap_any_bit_clear(const struct sbitmap *sb)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
for (i = 0; i < sb->map_nr; i++) {
|
||||
const struct sbitmap_word *word = &sb->map[i];
|
||||
unsigned long ret;
|
||||
|
||||
ret = find_first_zero_bit(&word->word, word->depth);
|
||||
if (ret < word->depth)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear);
|
||||
|
||||
unsigned int sbitmap_weight(const struct sbitmap *sb)
|
||||
{
|
||||
unsigned int i, weight;
|
||||
|
||||
for (i = 0; i < sb->map_nr; i++) {
|
||||
const struct sbitmap_word *word = &sb->map[i];
|
||||
|
||||
weight += bitmap_weight(&word->word, word->depth);
|
||||
}
|
||||
return weight;
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_weight);
|
||||
|
||||
static unsigned int sbq_calc_wake_batch(unsigned int depth)
|
||||
{
|
||||
unsigned int wake_batch;
|
||||
|
||||
/*
|
||||
* For each batch, we wake up one queue. We need to make sure that our
|
||||
* batch size is small enough that the full depth of the bitmap is
|
||||
* enough to wake up all of the queues.
|
||||
*/
|
||||
wake_batch = SBQ_WAKE_BATCH;
|
||||
if (wake_batch > depth / SBQ_WAIT_QUEUES)
|
||||
wake_batch = max(1U, depth / SBQ_WAIT_QUEUES);
|
||||
|
||||
return wake_batch;
|
||||
}
|
||||
|
||||
int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
|
||||
int shift, gfp_t flags, int node)
|
||||
{
|
||||
int ret;
|
||||
int i;
|
||||
|
||||
ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
sbq->wake_batch = sbq_calc_wake_batch(depth);
|
||||
atomic_set(&sbq->wake_index, 0);
|
||||
|
||||
sbq->ws = kzalloc(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags);
|
||||
if (!sbq->ws) {
|
||||
sbitmap_free(&sbq->sb);
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
|
||||
init_waitqueue_head(&sbq->ws[i].wait);
|
||||
atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
|
||||
|
||||
void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
|
||||
{
|
||||
sbq->wake_batch = sbq_calc_wake_batch(depth);
|
||||
sbitmap_resize(&sbq->sb, depth);
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
|
||||
|
||||
static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
|
||||
{
|
||||
int i, wake_index;
|
||||
|
||||
wake_index = atomic_read(&sbq->wake_index);
|
||||
for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
|
||||
struct sbq_wait_state *ws = &sbq->ws[wake_index];
|
||||
|
||||
if (waitqueue_active(&ws->wait)) {
|
||||
int o = atomic_read(&sbq->wake_index);
|
||||
|
||||
if (wake_index != o)
|
||||
atomic_cmpxchg(&sbq->wake_index, o, wake_index);
|
||||
return ws;
|
||||
}
|
||||
|
||||
wake_index = sbq_index_inc(wake_index);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void sbq_wake_up(struct sbitmap_queue *sbq)
|
||||
{
|
||||
struct sbq_wait_state *ws;
|
||||
int wait_cnt;
|
||||
|
||||
/* Ensure that the wait list checks occur after clear_bit(). */
|
||||
smp_mb();
|
||||
|
||||
ws = sbq_wake_ptr(sbq);
|
||||
if (!ws)
|
||||
return;
|
||||
|
||||
wait_cnt = atomic_dec_return(&ws->wait_cnt);
|
||||
if (unlikely(wait_cnt < 0))
|
||||
wait_cnt = atomic_inc_return(&ws->wait_cnt);
|
||||
if (wait_cnt == 0) {
|
||||
atomic_add(sbq->wake_batch, &ws->wait_cnt);
|
||||
sbq_index_atomic_inc(&sbq->wake_index);
|
||||
wake_up(&ws->wait);
|
||||
}
|
||||
}
|
||||
|
||||
void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr)
|
||||
{
|
||||
sbitmap_clear_bit(&sbq->sb, nr);
|
||||
sbq_wake_up(sbq);
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
|
||||
|
||||
void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
|
||||
{
|
||||
int i, wake_index;
|
||||
|
||||
/*
|
||||
* Make sure all changes prior to this are visible from other CPUs.
|
||||
*/
|
||||
smp_mb();
|
||||
wake_index = atomic_read(&sbq->wake_index);
|
||||
for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
|
||||
struct sbq_wait_state *ws = &sbq->ws[wake_index];
|
||||
|
||||
if (waitqueue_active(&ws->wait))
|
||||
wake_up(&ws->wait);
|
||||
|
||||
wake_index = sbq_index_inc(wake_index);
|
||||
}
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
|
Loading…
Reference in New Issue