drm/i915/skl: Introduce a I915_MAX_PLANES macro
This can be useful to declare structures around pipes and planes and don't have to go back auditing the code if the next platorm bump that number. Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -76,6 +76,14 @@ enum transcoder {
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};
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#define transcoder_name(t) ((t) + 'A')
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/*
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* This is the maximum (across all platforms) number of planes (primary +
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* sprites) that can be active at the same time on one pipe.
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*
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* This value doesn't count the cursor plane.
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*/
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#define I915_MAX_PLANES 3
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enum plane {
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PLANE_A = 0,
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PLANE_B,
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