Input: xpad - support some quirky Xbox One pads
There are several quirky Xbox One pads that depend on initialization packets that the Microsoft pads don't require. To deal with these, I've added a mechanism for issuing device-specific initialization packets using a VID/PID-based quirks list. For the initial set of init quirks, I have added quirk handling from Valve's Steam Link xpad driver[0] and the 360Controller project[1] for macOS to enable some new pads to work properly. This should enable full functionality on the following quirky pads: 0x0e6f:0x0165 - Titanfall 2 gamepad (previously fully non-functional) 0x0f0d:0x0067 - Hori Horipad (analog sticks previously non-functional) 0x24c6:0x541a - PowerA Xbox One pad (previously fully non-functional) 0x24c6:0x542a - PowerA Xbox One pad (previously fully non-functional) 0x24c6:0x543a - PowerA Xbox One pad (previously fully non-functional) [0]: https://github.com/ValveSoftware/steamlink-sdk/blob/master/kernel/drivers/input/joystick/xpad.c [1]: https://github.com/360Controller/360Controller Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@ -337,6 +337,64 @@ static struct usb_device_id xpad_table[] = {
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MODULE_DEVICE_TABLE(usb, xpad_table);
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struct xboxone_init_packet {
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u16 idVendor;
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u16 idProduct;
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const u8 *data;
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u8 len;
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};
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#define XBOXONE_INIT_PKT(_vid, _pid, _data) \
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{ \
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.idVendor = (_vid), \
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.idProduct = (_pid), \
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.data = (_data), \
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.len = ARRAY_SIZE(_data), \
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}
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/*
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* This packet is required for all Xbox One pads with 2015
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* or later firmware installed (or present from the factory).
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*/
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static const u8 xboxone_fw2015_init[] = {
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0x05, 0x20, 0x00, 0x01, 0x00
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};
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/*
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* This packet is required for the Titanfall 2 Xbox One pads
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* (0x0e6f:0x0165) to finish initialization and for Hori pads
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* (0x0f0d:0x0067) to make the analog sticks work.
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*/
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static const u8 xboxone_hori_init[] = {
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0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
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0x00, 0x00, 0x00, 0x80, 0x00
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};
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/*
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* A rumble packet is required for some PowerA pads to start
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* sending input reports. One of those pads is (0x24c6:0x543a).
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*/
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static const u8 xboxone_zerorumble_init[] = {
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0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00
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};
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/*
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* This specifies the selection of init packets that a gamepad
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* will be sent on init *and* the order in which they will be
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* sent. The correct sequence number will be added when the
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* packet is going to be sent.
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*/
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static const struct xboxone_init_packet xboxone_init_packets[] = {
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XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
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XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
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XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
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XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_zerorumble_init),
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XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_zerorumble_init),
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XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_zerorumble_init),
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};
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struct xpad_output_packet {
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u8 data[XPAD_PKT_LEN];
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u8 len;
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@ -373,6 +431,7 @@ struct usb_xpad {
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struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
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int last_out_packet;
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int init_seq;
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#if defined(CONFIG_JOYSTICK_XPAD_LEDS)
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struct xpad_led *led;
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@ -747,12 +806,48 @@ exit:
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__func__, retval);
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}
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/* Callers must hold xpad->odata_lock spinlock */
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static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
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{
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const struct xboxone_init_packet *init_packet;
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if (xpad->xtype != XTYPE_XBOXONE)
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return false;
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/* Perform initialization sequence for Xbox One pads that require it */
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while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
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init_packet = &xboxone_init_packets[xpad->init_seq++];
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if (init_packet->idVendor != 0 &&
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init_packet->idVendor != xpad->dev->id.vendor)
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continue;
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if (init_packet->idProduct != 0 &&
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init_packet->idProduct != xpad->dev->id.product)
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continue;
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/* This packet applies to our device, so prepare to send it */
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memcpy(xpad->odata, init_packet->data, init_packet->len);
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xpad->irq_out->transfer_buffer_length = init_packet->len;
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/* Update packet with current sequence number */
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xpad->odata[2] = xpad->odata_serial++;
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return true;
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}
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return false;
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}
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/* Callers must hold xpad->odata_lock spinlock */
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static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
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{
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struct xpad_output_packet *pkt, *packet = NULL;
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int i;
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/* We may have init packets to send before we can send user commands */
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if (xpad_prepare_next_init_packet(xpad))
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return true;
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for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
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if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
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xpad->last_out_packet = 0;
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@ -938,24 +1033,17 @@ static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
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static int xpad_start_xbox_one(struct usb_xpad *xpad)
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{
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struct xpad_output_packet *packet =
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&xpad->out_packets[XPAD_OUT_CMD_IDX];
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unsigned long flags;
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int retval;
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spin_lock_irqsave(&xpad->odata_lock, flags);
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/* Xbox one controller needs to be initialized. */
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packet->data[0] = 0x05;
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packet->data[1] = 0x20;
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packet->data[2] = xpad->odata_serial++; /* packet serial */
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packet->data[3] = 0x01; /* rumble bit enable? */
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packet->data[4] = 0x00;
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packet->len = 5;
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packet->pending = true;
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/* Reset the sequence so we send out start packet first */
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xpad->last_out_packet = -1;
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/*
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* Begin the init sequence by attempting to send a packet.
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* We will cycle through the init packet sequence before
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* sending any packets from the output ring.
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*/
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xpad->init_seq = 0;
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retval = xpad_try_sending_next_out_packet(xpad);
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spin_unlock_irqrestore(&xpad->odata_lock, flags);
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