HID: wiimote: Move common symbols into header

Wiimote extension and sound support need access to several symbols so move them
into a new header.

Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
David Herrmann 2011-11-17 14:11:59 +01:00 committed by Jiri Kosina
parent 192a1acfbd
commit 7e27440062
2 changed files with 166 additions and 131 deletions

View File

@ -20,91 +20,9 @@
#include <linux/power_supply.h>
#include <linux/spinlock.h>
#include "hid-ids.h"
#include "hid-wiimote.h"
#define WIIMOTE_VERSION "0.2"
#define WIIMOTE_NAME "Nintendo Wii Remote"
#define WIIMOTE_BUFSIZE 32
struct wiimote_buf {
__u8 data[HID_MAX_BUFFER_SIZE];
size_t size;
};
struct wiimote_state {
spinlock_t lock;
__u8 flags;
__u8 accel_split[2];
/* synchronous cmd requests */
struct mutex sync;
struct completion ready;
int cmd;
__u32 opt;
/* results of synchronous requests */
__u8 cmd_battery;
__u8 cmd_err;
};
struct wiimote_data {
struct hid_device *hdev;
struct input_dev *input;
struct led_classdev *leds[4];
struct input_dev *accel;
struct input_dev *ir;
struct power_supply battery;
spinlock_t qlock;
__u8 head;
__u8 tail;
struct wiimote_buf outq[WIIMOTE_BUFSIZE];
struct work_struct worker;
struct wiimote_state state;
};
#define WIIPROTO_FLAG_LED1 0x01
#define WIIPROTO_FLAG_LED2 0x02
#define WIIPROTO_FLAG_LED3 0x04
#define WIIPROTO_FLAG_LED4 0x08
#define WIIPROTO_FLAG_RUMBLE 0x10
#define WIIPROTO_FLAG_ACCEL 0x20
#define WIIPROTO_FLAG_IR_BASIC 0x40
#define WIIPROTO_FLAG_IR_EXT 0x80
#define WIIPROTO_FLAG_IR_FULL 0xc0 /* IR_BASIC | IR_EXT */
#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
#define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
WIIPROTO_FLAG_IR_FULL)
/* return flag for led \num */
#define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
enum wiiproto_reqs {
WIIPROTO_REQ_NULL = 0x0,
WIIPROTO_REQ_RUMBLE = 0x10,
WIIPROTO_REQ_LED = 0x11,
WIIPROTO_REQ_DRM = 0x12,
WIIPROTO_REQ_IR1 = 0x13,
WIIPROTO_REQ_SREQ = 0x15,
WIIPROTO_REQ_WMEM = 0x16,
WIIPROTO_REQ_RMEM = 0x17,
WIIPROTO_REQ_IR2 = 0x1a,
WIIPROTO_REQ_STATUS = 0x20,
WIIPROTO_REQ_DATA = 0x21,
WIIPROTO_REQ_RETURN = 0x22,
WIIPROTO_REQ_DRM_K = 0x30,
WIIPROTO_REQ_DRM_KA = 0x31,
WIIPROTO_REQ_DRM_KE = 0x32,
WIIPROTO_REQ_DRM_KAI = 0x33,
WIIPROTO_REQ_DRM_KEE = 0x34,
WIIPROTO_REQ_DRM_KAE = 0x35,
WIIPROTO_REQ_DRM_KIE = 0x36,
WIIPROTO_REQ_DRM_KAIE = 0x37,
WIIPROTO_REQ_DRM_E = 0x3d,
WIIPROTO_REQ_DRM_SKAI1 = 0x3e,
WIIPROTO_REQ_DRM_SKAI2 = 0x3f,
};
enum wiiproto_keys {
WIIPROTO_KEY_LEFT,
@ -139,52 +57,6 @@ static enum power_supply_property wiimote_battery_props[] = {
POWER_SUPPLY_PROP_CAPACITY
};
/* requires the state.lock spinlock to be held */
static inline bool wiimote_cmd_pending(struct wiimote_data *wdata, int cmd,
__u32 opt)
{
return wdata->state.cmd == cmd && wdata->state.opt == opt;
}
/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_complete(struct wiimote_data *wdata)
{
wdata->state.cmd = WIIPROTO_REQ_NULL;
complete(&wdata->state.ready);
}
static inline int wiimote_cmd_acquire(struct wiimote_data *wdata)
{
return mutex_lock_interruptible(&wdata->state.sync) ? -ERESTARTSYS : 0;
}
/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_set(struct wiimote_data *wdata, int cmd,
__u32 opt)
{
INIT_COMPLETION(wdata->state.ready);
wdata->state.cmd = cmd;
wdata->state.opt = opt;
}
static inline void wiimote_cmd_release(struct wiimote_data *wdata)
{
mutex_unlock(&wdata->state.sync);
}
static inline int wiimote_cmd_wait(struct wiimote_data *wdata)
{
int ret;
ret = wait_for_completion_interruptible_timeout(&wdata->state.ready, HZ);
if (ret < 0)
return -ERESTARTSYS;
else if (ret == 0)
return -EIO;
else
return 0;
}
static ssize_t wiimote_hid_send(struct hid_device *hdev, __u8 *buffer,
size_t count)
{
@ -347,7 +219,7 @@ static __u8 select_drm(struct wiimote_data *wdata)
}
}
static void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm)
void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm)
{
__u8 cmd[3];
@ -441,7 +313,7 @@ static void wiiproto_req_wmem(struct wiimote_data *wdata, bool eeprom,
}
/* requries the cmd-mutex to be held */
static int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
const __u8 *wmem, __u8 size)
{
unsigned long flags;

163
drivers/hid/hid-wiimote.h Normal file
View File

@ -0,0 +1,163 @@
#ifndef __HID_WIIMOTE_H
#define __HID_WIIMOTE_H
/*
* HID driver for Nintendo Wiimote devices
* Copyright (c) 2011 David Herrmann
*/
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*/
#include <linux/completion.h>
#include <linux/device.h>
#include <linux/hid.h>
#include <linux/input.h>
#include <linux/leds.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/power_supply.h>
#include <linux/spinlock.h>
#define WIIMOTE_NAME "Nintendo Wii Remote"
#define WIIMOTE_BUFSIZE 32
#define WIIPROTO_FLAG_LED1 0x01
#define WIIPROTO_FLAG_LED2 0x02
#define WIIPROTO_FLAG_LED3 0x04
#define WIIPROTO_FLAG_LED4 0x08
#define WIIPROTO_FLAG_RUMBLE 0x10
#define WIIPROTO_FLAG_ACCEL 0x20
#define WIIPROTO_FLAG_IR_BASIC 0x40
#define WIIPROTO_FLAG_IR_EXT 0x80
#define WIIPROTO_FLAG_IR_FULL 0xc0 /* IR_BASIC | IR_EXT */
#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
#define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
WIIPROTO_FLAG_IR_FULL)
/* return flag for led \num */
#define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
struct wiimote_buf {
__u8 data[HID_MAX_BUFFER_SIZE];
size_t size;
};
struct wiimote_state {
spinlock_t lock;
__u8 flags;
__u8 accel_split[2];
/* synchronous cmd requests */
struct mutex sync;
struct completion ready;
int cmd;
__u32 opt;
/* results of synchronous requests */
__u8 cmd_battery;
__u8 cmd_err;
};
struct wiimote_data {
struct hid_device *hdev;
struct input_dev *input;
struct led_classdev *leds[4];
struct input_dev *accel;
struct input_dev *ir;
struct power_supply battery;
spinlock_t qlock;
__u8 head;
__u8 tail;
struct wiimote_buf outq[WIIMOTE_BUFSIZE];
struct work_struct worker;
struct wiimote_state state;
};
enum wiiproto_reqs {
WIIPROTO_REQ_NULL = 0x0,
WIIPROTO_REQ_RUMBLE = 0x10,
WIIPROTO_REQ_LED = 0x11,
WIIPROTO_REQ_DRM = 0x12,
WIIPROTO_REQ_IR1 = 0x13,
WIIPROTO_REQ_SREQ = 0x15,
WIIPROTO_REQ_WMEM = 0x16,
WIIPROTO_REQ_RMEM = 0x17,
WIIPROTO_REQ_IR2 = 0x1a,
WIIPROTO_REQ_STATUS = 0x20,
WIIPROTO_REQ_DATA = 0x21,
WIIPROTO_REQ_RETURN = 0x22,
WIIPROTO_REQ_DRM_K = 0x30,
WIIPROTO_REQ_DRM_KA = 0x31,
WIIPROTO_REQ_DRM_KE = 0x32,
WIIPROTO_REQ_DRM_KAI = 0x33,
WIIPROTO_REQ_DRM_KEE = 0x34,
WIIPROTO_REQ_DRM_KAE = 0x35,
WIIPROTO_REQ_DRM_KIE = 0x36,
WIIPROTO_REQ_DRM_KAIE = 0x37,
WIIPROTO_REQ_DRM_E = 0x3d,
WIIPROTO_REQ_DRM_SKAI1 = 0x3e,
WIIPROTO_REQ_DRM_SKAI2 = 0x3f,
};
#define dev_to_wii(pdev) hid_get_drvdata(container_of(pdev, struct hid_device, \
dev))
extern void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm);
extern int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
const __u8 *wmem, __u8 size);
/* requires the state.lock spinlock to be held */
static inline bool wiimote_cmd_pending(struct wiimote_data *wdata, int cmd,
__u32 opt)
{
return wdata->state.cmd == cmd && wdata->state.opt == opt;
}
/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_complete(struct wiimote_data *wdata)
{
wdata->state.cmd = WIIPROTO_REQ_NULL;
complete(&wdata->state.ready);
}
static inline int wiimote_cmd_acquire(struct wiimote_data *wdata)
{
return mutex_lock_interruptible(&wdata->state.sync) ? -ERESTARTSYS : 0;
}
/* requires the state.lock spinlock to be held */
static inline void wiimote_cmd_set(struct wiimote_data *wdata, int cmd,
__u32 opt)
{
INIT_COMPLETION(wdata->state.ready);
wdata->state.cmd = cmd;
wdata->state.opt = opt;
}
static inline void wiimote_cmd_release(struct wiimote_data *wdata)
{
mutex_unlock(&wdata->state.sync);
}
static inline int wiimote_cmd_wait(struct wiimote_data *wdata)
{
int ret;
ret = wait_for_completion_interruptible_timeout(&wdata->state.ready, HZ);
if (ret < 0)
return -ERESTARTSYS;
else if (ret == 0)
return -EIO;
else
return 0;
}
#endif