drm/vc4: Add support for X/Y reflection
Add support for X/Y reflection when the plane is using linear or T-tiled formats. X/Y reflection hasn't been tested on SAND formats, so we reject them until proper testing/debugging has been done. Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20181207083606.15449-2-boris.brezillon@bootlin.com
This commit is contained in:
parent
8e75d582db
commit
7cd3cf3540
|
@ -492,8 +492,9 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
|
|||
bool mix_plane_alpha;
|
||||
bool covers_screen;
|
||||
u32 scl0, scl1, pitch0;
|
||||
u32 tiling;
|
||||
u32 tiling, src_y;
|
||||
u32 hvs_format = format->hvs;
|
||||
unsigned int rotation;
|
||||
int ret, i;
|
||||
|
||||
if (vc4_state->dlist_initialized)
|
||||
|
@ -520,6 +521,16 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
|
|||
h_subsample = drm_format_horz_chroma_subsampling(format->drm);
|
||||
v_subsample = drm_format_vert_chroma_subsampling(format->drm);
|
||||
|
||||
rotation = drm_rotation_simplify(state->rotation,
|
||||
DRM_MODE_ROTATE_0 |
|
||||
DRM_MODE_REFLECT_X |
|
||||
DRM_MODE_REFLECT_Y);
|
||||
|
||||
/* We must point to the last line when Y reflection is enabled. */
|
||||
src_y = vc4_state->src_y;
|
||||
if (rotation & DRM_MODE_REFLECT_Y)
|
||||
src_y += vc4_state->src_h[0] - 1;
|
||||
|
||||
switch (base_format_mod) {
|
||||
case DRM_FORMAT_MOD_LINEAR:
|
||||
tiling = SCALER_CTL0_TILING_LINEAR;
|
||||
|
@ -529,9 +540,10 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
|
|||
* out.
|
||||
*/
|
||||
for (i = 0; i < num_planes; i++) {
|
||||
vc4_state->offsets[i] += vc4_state->src_y /
|
||||
vc4_state->offsets[i] += src_y /
|
||||
(i ? v_subsample : 1) *
|
||||
fb->pitches[i];
|
||||
|
||||
vc4_state->offsets[i] += vc4_state->src_x /
|
||||
(i ? h_subsample : 1) *
|
||||
fb->format->cpp[i];
|
||||
|
@ -557,22 +569,38 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
|
|||
u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift);
|
||||
u32 tiles_l = vc4_state->src_x >> tile_w_shift;
|
||||
u32 tiles_r = tiles_w - tiles_l;
|
||||
u32 tiles_t = vc4_state->src_y >> tile_h_shift;
|
||||
u32 tiles_t = src_y >> tile_h_shift;
|
||||
/* Intra-tile offsets, which modify the base address (the
|
||||
* SCALER_PITCH0_TILE_Y_OFFSET tells HVS how to walk from that
|
||||
* base address).
|
||||
*/
|
||||
u32 tile_y = (vc4_state->src_y >> 4) & 1;
|
||||
u32 subtile_y = (vc4_state->src_y >> 2) & 3;
|
||||
u32 utile_y = vc4_state->src_y & 3;
|
||||
u32 tile_y = (src_y >> 4) & 1;
|
||||
u32 subtile_y = (src_y >> 2) & 3;
|
||||
u32 utile_y = src_y & 3;
|
||||
u32 x_off = vc4_state->src_x & tile_w_mask;
|
||||
u32 y_off = vc4_state->src_y & tile_h_mask;
|
||||
u32 y_off = src_y & tile_h_mask;
|
||||
|
||||
/* When Y reflection is requested we must set the
|
||||
* SCALER_PITCH0_TILE_LINE_DIR flag to tell HVS that all lines
|
||||
* after the initial one should be fetched in descending order,
|
||||
* which makes sense since we start from the last line and go
|
||||
* backward.
|
||||
* Don't know why we need y_off = max_y_off - y_off, but it's
|
||||
* definitely required (I guess it's also related to the "going
|
||||
* backward" situation).
|
||||
*/
|
||||
if (rotation & DRM_MODE_REFLECT_Y) {
|
||||
y_off = tile_h_mask - y_off;
|
||||
pitch0 = SCALER_PITCH0_TILE_LINE_DIR;
|
||||
} else {
|
||||
pitch0 = 0;
|
||||
}
|
||||
|
||||
tiling = SCALER_CTL0_TILING_256B_OR_T;
|
||||
pitch0 = (VC4_SET_FIELD(x_off, SCALER_PITCH0_SINK_PIX) |
|
||||
VC4_SET_FIELD(y_off, SCALER_PITCH0_TILE_Y_OFFSET) |
|
||||
VC4_SET_FIELD(tiles_l, SCALER_PITCH0_TILE_WIDTH_L) |
|
||||
VC4_SET_FIELD(tiles_r, SCALER_PITCH0_TILE_WIDTH_R));
|
||||
pitch0 |= (VC4_SET_FIELD(x_off, SCALER_PITCH0_SINK_PIX) |
|
||||
VC4_SET_FIELD(y_off, SCALER_PITCH0_TILE_Y_OFFSET) |
|
||||
VC4_SET_FIELD(tiles_l, SCALER_PITCH0_TILE_WIDTH_L) |
|
||||
VC4_SET_FIELD(tiles_r, SCALER_PITCH0_TILE_WIDTH_R));
|
||||
vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift);
|
||||
vc4_state->offsets[0] += subtile_y << 8;
|
||||
vc4_state->offsets[0] += utile_y << 4;
|
||||
|
@ -643,7 +671,7 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
|
|||
*/
|
||||
for (i = 0; i < num_planes; i++) {
|
||||
vc4_state->offsets[i] += param * tile_w * tile;
|
||||
vc4_state->offsets[i] += vc4_state->src_y /
|
||||
vc4_state->offsets[i] += src_y /
|
||||
(i ? v_subsample : 1) *
|
||||
tile_w;
|
||||
vc4_state->offsets[i] += x_off /
|
||||
|
@ -664,6 +692,8 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
|
|||
/* Control word */
|
||||
vc4_dlist_write(vc4_state,
|
||||
SCALER_CTL0_VALID |
|
||||
(rotation & DRM_MODE_REFLECT_X ? SCALER_CTL0_HFLIP : 0) |
|
||||
(rotation & DRM_MODE_REFLECT_Y ? SCALER_CTL0_VFLIP : 0) |
|
||||
VC4_SET_FIELD(SCALER_CTL0_RGBA_EXPAND_ROUND, SCALER_CTL0_RGBA_EXPAND) |
|
||||
(format->pixel_order << SCALER_CTL0_ORDER_SHIFT) |
|
||||
(hvs_format << SCALER_CTL0_PIXEL_FORMAT_SHIFT) |
|
||||
|
@ -1144,6 +1174,11 @@ struct drm_plane *vc4_plane_init(struct drm_device *dev,
|
|||
drm_plane_helper_add(plane, &vc4_plane_helper_funcs);
|
||||
|
||||
drm_plane_create_alpha_property(plane);
|
||||
drm_plane_create_rotation_property(plane, DRM_MODE_ROTATE_0,
|
||||
DRM_MODE_ROTATE_0 |
|
||||
DRM_MODE_ROTATE_180 |
|
||||
DRM_MODE_REFLECT_X |
|
||||
DRM_MODE_REFLECT_Y);
|
||||
|
||||
return plane;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue